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Software Engineer - FIFA

位置: Stratford, London, UK

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このポジションはもう募集していません。

Requisition Number: 172599

Position Title: Software Engineer III

External Description:

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, FIFA soccer, NHL® hockey, NBA LIVE basketball, and EA SPORTS UFC. 

As part of FIFA, the ultimate purpose of the team you’ll be a part of is to be a catalyst for meaningful and impactful innovation and change. This is an R&D team, exploring new initiatives and technologies that will drive the evolution of the overall FIFA business and teams and its goal is to provide the technological and experiential capabilities to build the FIFA of tomorrow.

 

The Role:

The Software Engineer will be a part of the game creation process, including architectural design, implementation, and debugging on multiple platforms—working on complex problems with Designers, Artists and other Engineers in domains including rendering, gameplay, audio, user interface, online, physics, databases and tools. 

As a Software Engineer,  you will work on the technology, tools and pipelines that form the foundation of our game features - C++ based backend functionality, UI framework and components, content and localization pipelines, content creation tools and more. You will also develop the game features that are common across teams, including features such as player customization, team management, settings and accessibility.

 

Your Responsibilities:

  • Use C++ to develop foundational features used by all game teams - player customization, team management, game settings and accessibility features
  • Build tools and pipelines for art content, soccer data management and localization
  • Design and implement features for FIFA's UI framework and components used by all of our game teams
  • Work with Production and Interface Designers, from Modes and other game teams, to gather requirements and write technical design specifications
  • You will report to the game modes team's manager and work with your peers and QA Analysts to develop the FIFA's foundational technology

 

Your Qualifications:

  • Object-oriented programming experience of OO design principles
  • 5+ years experience in C++ software development
  • Experience in UI technologies (Qt, Unity or Unreal UI frameworks or web front-end development) is very nice to have
  • Ability to work with existing and unfamiliar code

City:

State:

Community / Marketing Title: Software Engineer - FIFA

Company Profile:

Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。

EEOText: EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

Days Open: 139

Can this position be remote?: 0

EEO Employer Verbiage:

EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

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