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Software Engineer (Frostbite - Editor Framework)

Location: Colorado, USA

Notice

This position is no longer open.

Requisition Number: 171915

Position Title: Software Engineer II

External Description:

Software Engineer – Frostbite – Editor Framework

Frostbite

Frostbite is EA’s state-of-the-art multi-platform game development engine. Our global team empowers game creators to shape the future of gaming by developing creative engine features and outstanding tools. We are honored to have thousands of game developers all over the world using Frostbite to create some of the most amazing games and player experiences in the industry.

Why Join Editor Framework?

As a member of the Editor Framework team you will work on core parts of FrostEd, our desktop tool that empowers content creators to build amazing game experiences. You will build robust libraries and services that can be used across various domains including audio, rendering, and UI. You will be at the core of building an easy to use and scalable tool to power a massive community of accomplished game creators.

We are looking for someone who is passionate about working collaboratively across teams and building high quality tools.

Responsibilities

  • Work with user experience (UX) team, product owner and customers to develop features in the tools
  • Provide support to customers by addressing issues and looking for opportunities to make systematic improvements
  • Contribute to technical discussions across Frostbite
  • Frequent collaboration with Frostbite and with game team engineers
  • Gather feedback from users to set the priority of tasks

Required Skills and Experience

  • Proficiency in C#
  • Working knowledge of developing graphical user interfaces - ideally WPF
  • Proficiency with computer science fundamentals, including algorithms, data structures, and object-oriented design, SOLID principles, inversion of control.
  • Experience developing, testing, and debugging code
  • Enthusiasm for solving problems
  • Experience managing a feature backlog and working closely with client for prioritization

Desirable Skills and Experience 

  • Experience developing Windows desktop applications
  • Familiarity with digital content creation tools (ex: Maya or Photoshop)
  • Working knowledge of C++
  • Experience building games and supporting content creation workflows
  • Experience writing and debugging applications with WPF
  • Experience creating modules with AutoFac or MEF
  • Bachelor’s degree in a technical discipline (computer science, computer engineering or mathematics)
  • Scrum agile processes. SAFe experience is a bonus
  • Familiarity with UX concepts
  • Technical documentation

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Community / Marketing Title: Software Engineer (Frostbite - Editor Framework)

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

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Days Open: 99

Can this position be remote?: 1

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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