Game Designer I
위치: Hyderabad, Telangana, India
Requisition Number: 171643
Position Title: Game Designer I
Game Designers are responsible for devising what a game consists of and how it plays, following the vision of the Creative/Game Director. They plan and define all the elements and components of a game, including its setting, structure, rules, story flow, characters, objects, vehicles, and devices available to the characters; interface design; and game modes.
Originality and creativity are valued, but a thorough knowledge of a game’s target audience and the market is equally if not more important. Game Designers should also have a deep understanding of the capabilities and benefits of different hardware platforms (e.g. Mobile, PC, console,), as well as familiarity with software technologies and techniques appropriate to each platform.
It is the Game Designer’s responsibility to ensure that the whole team understands and shares the original concept and vision of the game as outlined by the Creative/Game Director. During development, the Game Designer adjusts the original specification to respond to technical constraints and to incorporate new programming and art creation methods developed by the team. The Game Designer also trains testers to play the game, making sure that they understand what is expected of the finished product.
- Work with multi-disciplined teams including Producers, Artists, Programmers, Marketing, and other Leads to drive the team’s understanding of the project’s vision
- Develop and maintain level design documentation, including but not limited to mechanics, guidelines, and gameplay outlines
- Plan and define all the elements and components of a game, including its setting, structure, rules, story flow, characters, objects, and peripherals available to the characters, interface design, and game modes
- Develop Prototypes in any tool of preference to prove design concept to team and iterate. - Contribute by bringing new ideas to the table regarding every facet of the game
- Coordinate with Leads to ensure that level design documentation and implementation are realistic and remain on schedule; participate in regular, hands-on interaction with Producer and Software Engineers to ensure that the concepts and content of assigned games meet design requirements
- Lead assigned development team to define the creative vision, technical specifications, fun factor, and product content for assigned products
- Establish, maintain, and enhance relationships with internal and external creative resources
- Establishes focus groups; trains testers to play the game, making sure that they understand what is expected of the finished product
Skills and Experience:
- 4+ years of game design experience
- Experience working on mobile F2P games from concept through live service
- Experience working on F2P RPG/JRPGs/ Battle Arenas/ MMO/ CCG is a bonus
- A deep understanding of F2P RPG/JRPGs/ Battle Arenas/ MMO/ CCG is expected
- Serious passion for games and able to break down and articulate their strengths and weaknesses
- Designed and developed major game systems for at least one shipped mobile title
- Demonstrable content creation skills
- Outstanding self-motivation and initiative in a highly dynamic environment
- Creatively, analytically, and organizationally skilled with proven ability to write, communicate and maintain detailed design documentation throughout the game life cycle.
- Demonstrative proof of an open-minded, upbeat, progressive thinker who is flexible, energetic, and driven with the ability to overcome obstacles and challenges with working solutions
- Remain current on industry trends including new game genres, new game design methods, and emerging platforms
- Excellent verbal and written communication skills
- A degree/ diploma in Game Design or equivalent is preferred, but not required
- Experience with scripting languages (e.g., Lua, Python, TypeScript) is a bonus
- Experience working with licensed products is a plus.
Community / Marketing Title: Game Designer I
Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.
About Electronic Arts
Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.
We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Days Open: 98
Can this position be remote?: 0
EEO Employer Verbiage:
EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.