filler

Software Engineer

Flera platser: Netherlands • Germany • United Kingdom • Sweden

Meddelande

Befattningen är inte längre öppen.

Requisition Number: 170167

Position Title: Software Engineer III

External Description:

We are looking for a Software Engineer to join the Frostbite Rendering team!

Frostbite is EA’s state of the art multi-platform game development engine that empowers game creators to shape the future of gaming! We achieve this by developing leading-edge engine features and world-class tools. Our talented team from across the globe is dedicated to building innovative technology and working closely with teams across EA to create amazing games.

Come join the Frostbite Rendering team to work directly on the Render Hardware Abstraction Layer of the Frostbite engine.  We develop the rendering backends for current and future platforms.  The team is currently split between Orlando and Vancouver. We work closely with our “customers”, Rendering Engineers, to ensure consistent performance and quality across our supported platforms.  We hope you will join our team to push the rendering technology that drives the Frostbite Renderer forward and contribute to the success of some of the industry’s biggest titles.

Responsibilities

  • Develop and maintain cross-platform graphics hardware abstraction layer for the Frostbite Engine.
  • Develop and maintain tools to ensure a high-quality experience for render engineers using Frostbite.
  • Work closely with game team engineers and the Frostbite rendering team to enable/deliver new rendering features.
  • Define and Drive low-level performance profiling and optimization initiatives on multiple platforms.

Qualifications

  • Bachelor Degree in Computer Science, Math or related field
  • Strong C++ knowledge with at least 6 years of professional programming experience in real-time rendering
  • Experience working in rendering for multiple shipped titles on current-generation consoles (PS4, XB1, PC)
  • Knowledgeable of modern cpu/gpu hardware architecture
  • Significant experience using a low-level graphics API (DX11/12, Vulkan, console, etc)
  • Significant experience with Graphics Debugging Tools (Pix, Renderdoc, console, etc)
  • Deep understanding of memory management and multi-threading with related debugging and optimization experience

Bonus Qualifications

  • Professional experience working on Device Drivers
  • Professional experience developing graphics debugging tools/utilities/visualizers
  • Ability to develop shaders in HLSL or GLSL
  • Test-driven development experience
  • Significant experience using source control systems (p4, git) in large codebases

Performance Competencies (Non-Technical Skills)

  • Attention to detail with respect to correctness and testability, Beyond what is normally expected of code that might ship in one game or in one studio
  • A drive for continuous improvement to development processes and productivity
  • Humble, eager to learn more, and thrives in a learning culture
  • Strong written and verbal communication skills

City:

State:

Community / Marketing Title: Software Engineer

Company Profile:

Electronic Arts Inc. är ett globalt ledande mjukvaruföretag för interaktiv underhållning. EA levererar spel, innehåll och onlinetjänster för internetuppkopplade spelkonsoler, persondatorer, mobiltelefoner och surfplattor.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 9

Can this position be remote?: 1

EEO Employer Verbiage:

Om EA

På Electronic Arts är vårt mål att inspirera världen till att spela. Vi skapar fantastiska nya spelupplevelser för miljontals spelare världen över genom att sammanföra talangfulla människor som kombinerar kreativitet, innovation och passion. Vi vet att vår mångfald är vår styrka. Vi skapar en inkluderande kultur för våra anställda och ger dem möjligheter att lära sig nya saker och vägleda andra anställda så de kan utföra sitt livs viktigaste och mest givande arbete.

Vi sätter våra anställda i första rummet. Vi erbjuder omfattande förmånspaket med fokus på hälsa och välstånd för att möta dina behov och hjälpa dig få en bra balans mellan karriären och privatlivet. Vi erbjuder dynamiska och samarbetsinriktade arbetsmiljöer, möjlighet att samverka via våra resursgrupper och hjälp med ett balanserat liv genom betald ledighet, föräldraledighet, gratis spel och mycket mer!

Electronic Arts är en arbetsgivare med lika möjligheter. Alla anställningsbeslut görs utan hänsyn till ras, färg, ursprung, anor, kön, könsidentitet eller -uttryck, sexuell läggning, ålder, genetisk information, religion, funktionshinder, sjukdomstillstånd, graviditet, civilstånd, familjestatus, veteranstatus eller annan karakteristik som skyddas av lagen. Electronic Arts gör också arbetsplatsen tillgänglig på det sätt som krävs för kvalificerade personer med funktionshinder, enligt gällande lagar.

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