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Gameplay Systems Designer

위치: Pasadena, CA, USA

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 170021

Position Title: Game Designer II

External Description:

Industrial Toys, creators of Midnight Star and Midnight Star: Renegade is ramping up to start its next adventure and looking for new team members to help make it the best yet.  Building on hard-won knowledge as an indie studio, we've joined forces with EA to realize our vision of what it means to be "Mobile To The Core!"  If you're interested in creating innovative experiences that will reach mobile players around the world, join up today!

Position Overview

We’re seeking a talented and experienced Game Designer to work in a fast-paced environment who is passionate about making great games with like-minded teammates. You will be responsible for designing features and systems to delight our players. As a creative force on the team, you will champion getting your ideas and designs into the game.

The ideal candidate will have proven experience in game design, innate ability to communicate complex ideas in a simple to understand ways, extensive knowledge of mobile games, and exceptional creativity. You can collaborate effectively with a team of developers to implement your designs and are familiar with using telemetry to validate and improve your designs.

Responsibilities

  • Design and drive the vision and implementation of features and game systems
  • Take part in internal and external playtests, and iterate based on feedback
  • Develop ideas for gameplay and progression systems throughout the player life-cycle
  • Work within existing systems and expand on them, including integrating feedback from user experience testing
  • Keep team updated on game wide design changes
  • Create and tune content to create an accessible yet deep experience for players
  • Generate actionable changes from research and live data
  • Quickly prototype design ideas in-game and rapidly iterate via playtesting
  • Develop data-gathering methods for game balancing and tuning

Requirements

  • Experience designing systems on at least one shipped title
  • Demonstrable content creation skills
  • Outstanding self-motivation and initiative in a highly dynamic environment
  • Demonstrative proof of an open-minded, progressive thinker who is flexible, energetic and driven with the ability to overcome obstacles and challenges with working solutions
  • Excellent verbal communication skills
  • Bachelor’s degree preferred but not required
  • Scripting experience is a plus

EA is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status or veteran status. We will also consider for employment qualified applicants with criminal records in accordance with applicable law.

City:

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Community / Marketing Title: Gameplay Systems Designer

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부, 또는 법으로 금지된 기타 요인을 고려하지 않고 결정됩니다. 또한, 해당 직책에 합당한 능력을 갖추고 있다면 범죄 기록이 있는 지원자도 관련 법률을 준수하는 방식으로 채용 여부를 고려합니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Days Open: 72

Can this position be remote?: 0

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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