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Graphics Programmer

Multiple Locations: Edmonton, Alberta, Canada • Vancouver, British Columbia, Canada • Austin, Texas, United States • Seattle, Washington, United States • Toronto, Ontario, Canada

Hinweis

Diese Position ist nicht mehr offen.

Requisition Number: 168917

Position Title: Software Engineer III

External Description:

At BioWare, our mission is to create worlds of adventure, conflict, and companionship that inspire you to become the hero of your story. Our teams inspire creativity using tech and tools such as the Frostbite engine and work with thousands of excellent developers across EA's network of studios. We are passionate about games and their potential as a creative medium to reach and inspire people through emotion, artistry, and engaging storytelling. If you share this passion, this is an amazing opportunity to help shape the next generation of gaming.

What the Graphics Software Developer will do at BioWare:

Reporting to the lead graphics programmer, you will work with our art, design, and programming teams to develop the technology necessary to amaze our players with industry-leading visual experiences.

Who You Are:

You are collaborative with several years of experience developing rendering systems for AAA console and PC video games. You have a passion for high-fidelity graphics and can help us push our games to the next level. You are creative and communicative. You want to help us build the best games in the industry.

Responsibilities:

  • Develop rendering systems that meet creative and technical requirements.
  • Work with artists and designers on solutions that further our games' artistic and design vision through immersive graphics.
  • Mentor other developers in performant rendering in every phase of project development.
  • Work across projects to embrace and enhance our rendering systems.

Requirements:

  • Experience researching, developing, and optimizing rendering techniques and systems for AAA PC and console games.
  • Experience developing systems where concurrency, memory, and performance are important.
  • 5+ years of professional C++ experience of software design principles including data-oriented architecture.

City:

State:

Remote?: 1

Community / Marketing Title: Graphics Programmer

Company Profile:

Electronic Arts Inc. ist ein weltweit führender Anbieter interaktiver Unterhaltungssoftware. EA bietet Spiele, Inhalte und Online-Dienste für internetfähige Spielkonsolen, Personalcomputer, Mobiltelefone und Tablets an.

EEOText: About EA At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and new parent leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2021-10-06 16:31:57.26

EEO Employer Verbiage:

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