filler

Technical Animation Director

位置: Orlando, FL, USA

注意

このポジションはもう募集していません。

Requisition Number: 168554

Position Title: Technical Art Director

External Description:

Pour visualiser la description de poste en français, veuillez sélectionner le français ("Select Language") dans le menu déroulant au haut de la page

"Motive" is the driving force within us that takes us from an idea to reality. Our studio provides a safe, trusting, and empowering environment for our game teams to unleash their creativity across massive brands. But we're not talking about the expected, the conventional, the cliché. We want none of that. Here, you will play a significant role in making the extraordinary. You'll also help shape our culture. Here, everyone has a voice, everyone can be themselves, everyone is welcome.

EA Motive is in the early stages of building an ambitious new narrative, single player game. We are looking for a Technical Animation Director to join the team and help us craft our strategy and technology to help tie together gameplay and storytelling for a polished visual experience.

Responsibilities

  • You will work with the other directors and discipline leads to establish a technical strategy for the gameplay and narrative needs of the title
  • Guide the development of the animation tools and pipelines
  • Oversee character rigs, rigging workflows and skinning
  • Review game design concepts and identify and analyze risks and dependencies
  • Mentor team members on tools and techniques
  • Anticipate technological advancements and establish our best practices
  • You will establish and communicate best practices and tools for animation technology.
  • Contribute to the animation community at Motive and across EA

 Skills

  • At least 7 years of animation, rigging, or programming experience (or related experience) + 3 years of leadership, some of which needs to be in game development.
  • Familiarity with animation principles and the nature of animating for games.
  • Expertise in creating and maintaining common tools and workflows for animators.
  • Expert knowledge in Maya, MotionBuilder experience is an asset.
  • Knowledge in Python and visual scripting.
  • Experience with motion capture, motion capture direction, and motion retargeting.
  • Experience with runtime animation systems, concepts and constraints.
  • Have a proactive and self-directed work ethic and an interest in solving problems.
  • Experience with editor-based game development environments (Unreal, Unity).
  • Passion for making games look and play great.

City:

State:

Community / Marketing Title: Technical Animation Director

Company Profile:

Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。

EEOText: EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無、および法律で保護されたその他のあらゆる状況は考慮されません。 また、犯罪歴のある人物の雇用も、募集要項を満たす応募者の場合は適用法令に従って検討します。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

Days Open: 132

Can this position be remote?: 1

EEO Employer Verbiage:

EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

Click here to view our Data Privacy Policy.

google-site-verification: google7f7a22bb8fdf2c3d.html