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UX Designer - Game Engine Workflow

여러 위치: Guildford, UK • Stockholm, Sweden

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 167442

Position Title: Sr Experience Designer

External Description:

Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team empowers game creators to shape the future of gaming by developing creative engine features and outstanding tools. We are honoured to have thousands of game developers all over the world using Frostbite to create some of the most amazing games and player experiences in the industry.

As a UX Designer, you will report to the Senior Manager of Experience Design & Analytics. You will be part of a distributed team that's responsible for empowering our game creators to bring their ideas to life. You will do this by engaging with the Frostbite users to understand their needs and iteratively designing workflows that are simple and user-friendly. You will also help make the Frostbite team and our development process more user-centric and data-driven.

What You'll Do:

  • Work closely with distributed, teams (product management, engineering, content, documentation) to research and validate features that align with the product vision
  • Rapidly design and test ideas. Validate design decisions using data
  • Conduct research studies such as usability testing, user interviews and competitive analysis
  • Drive product consistency by using and contributing to the Frostbite Design System
  • Help make Frostbite's development process more user-centric by creating appropriate processes and standards, participating in internal reviews, and coaching teammates

What We're Looking For:

  • A portfolio that contains multiple case studies with your direct contributions, highlighting your outstanding visual and interaction design skills, as well as technical expertise
  • Experience designing for complex, data-rich applications such as creative tools, game engines, productivity software
  • Experience creating UX artifacts (personas, user stories, wireframes, high fidelity visual design, journey maps) to communicate design ideas
  • Experience using user research methodologies such as usability testing, journey mapping, surveys and user interviews
  • Expert in UI and UX design including the creation of icons, wireframes, concept sketches, high-fidelity mock-ups and functional prototypes
  • Proficient in multiple design and prototyping tools (Figma, Photoshop, Protopie)
  • Experience using style guides and design systems
  • You will present complex concepts using appropriate level of detail depending on the audience (Product Managers, stakeholders, engineers, and researchers
  • You will be able to operate with minimal management oversight

City:

State:

Community / Marketing Title: UX Designer - Game Engine Workflow

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Days Open: 71

Can this position be remote?: 1

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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