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Senior Character Artist

위치: Vancouver, BC, Canada

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 166240

Position Title: Senior Character Artist

External Description:

Full Circle is a new studio based in Vancouver, with team members around the globe, embracing a remote-working, geo-diverse team and culture. We are all about having fun, taking chances and making great games that people want to play with their friends. Working on the next evolution of Skate, we are set to deliver an experience that will embrace and build upon everything that makes this franchise so special.

Senior Character Artist - Skate

This position is open to qualified individuals anywhere in the Americas where EA operates as an employer.

We are looking for an experienced Senior Character Artist to join our Skate team. This is an opportunity to join us in the early stages of development on a new entry in the Skate franchise. You will report to Skate’s Character Director and work in collaboration with content creators working on character style, features, and content creation techniques.

RESPONSIBILITIES

  • You will stay current with and exhibit a high degree of technical knowledge about current state-of-the-industry in character modeling and surfacing.
  • Explore visual targets for character assets through the development of a variety of stylistic approaches.
  • Explore the use of different methods of creating character models, clothing, and hair assets.
  • You swiftly adopt new and unfamiliar tools related to modeling, uv editing, baking secondary information, skinning, surfacing, and rendering with the intent of discovering the strengths and weaknesses of each method.
  • Deliver prototype (modeled, surfaced and skinned) character assets of all types to help test the game and to guide requirements gathering for future pipelines and workflows.
  • Create style guides, production guides, and reference assets to communicate with internal artists and external outsourcers.
  • Participate in group asset reviews and give peer feedback on the character creation process.
  • Able to effectively communicate about the processes involved with the creation of character assets through meetings, presentations, and documentation. 
  • Attend all planning and team meetings; Build user stories and produce time estimates for project planning.

REQUIREMENTS

  • 5+ Years Experience on Video Game Asset production teams
  • Experience shipping character content in a specialist or senior position on 1-2 shipped console/PC titles.
  • Strong understanding of human anatomy & movement.
  • High level of skill in 3D sculpture, materials/surfacing, topology. 
  • Proficiency with the use of photogrammetric methods for capture of human bodies, faces, and clothing.
  • Demonstrated proficiency in the use of Zbrush to create sculpted digital character assets. 
  • Demonstrated proficiency in the use of Maya to create topology and UV’s for digital character assets.
  • Able to quickly gain proficiency in new and unfamiliar tools related to modeling, uv editing, baking secondary information, skinning, surfacing, and rendering.
  • A degree in Fine Art, Digital Art, Animation, Visual Design, or related diploma or certificate.

Preferred: 

  • Demonstrated proficiency with the use of creating materials with Substance Designer
  • Demonstrated proficiency with the use of Substance Painter to surfacing character assets 
  • Demonstrated proficiency with the use of Marvelous Designer to create clothing assets
  • Demonstrated proficiency with the use of Xgen to create strand-based hair character assets
  • Demonstrated proficiency with the use of Marmoset tool bag for using baking texture maps

Please submit a portfolio/demo reel link with your application. 

City:

State:

Community / Marketing Title: Senior Character Artist

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 16

Can this position be remote?: 1

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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