Cinematic Designer
Ubicación: Austin, TX, USA
Aviso
Requisition Number: 163335
Position Title: Game Designer II
External Description:
Cinematic Designer
BioWare Austin is searching for a Cinematic Designer to create interactive cinematic conversations that translate scripted scenes into engaging player experiences to join our Star Wars: The Old Republic team.
You will work with our Design team in close collaboration with our Narrative/Cinematic Designers, Level Designers, and Writers to ensure our game’s cinematics are presented in compelling, and immersive ways.
You will autonomously create cinematics from block-out to polish within our interactive narrative systems, all with an eye for composition, pacing, staging, animation, and body language.
Key Responsibilities
- You will script engaging interactive in-game conversations and cinematic moments.
- You will work within an existing animation library to create compelling action and emotionally motivated moments between characters.
- You will uphold established cinematic standards across the game and broader IP to maintain a design language.
- You will manage the scope and budget of assigned tasks to meet project deadlines without jeopardizing the player’s experience.
- You will participate in reviews, stand-ups, playtests, and work across departments.
- You will report to the Creative Director on SWTOR.
Qualifications
- 3+ years of professional game design experience, or equivalent industry experience as a layout/previsualization artist.
- One or more shipped titles in a Cinematic, Animation, or Narrative Design capacity.
- Familiarity with one or more game engines’ cinematic tools.
- Experience with cinematic language, frame composition, pacing, tone, and narrative structure.
- Work collaboratively, receive feedback, and constructively critique peers.
- The ability to liaison between writers, artists, designers.
- Experience working on other Live Service and Open World titles.
- Familiarity with branching dialogue and RPG interaction mechanics.
- Passion for BioWare games, story-driven RPGs, and pen & paper games.
- Experience playing Star Wars: The Old Republic and general familiarity with Star Wars and want to leave your mark on the galaxy.
Portfolio Requirements
- A reel of cinematic work from past projects. Shipped game titles.
- Examples of cinematics built with a game engine or comparable tool.
City:
State:
Community / Marketing Title: Cinematic Designer
Company Profile:
Electronic Arts Inc. es una empresa de software de entretenimiento interactivo líder a nivel mundial. EA distribuye juegos, contenido y servicios en línea para consolas, ordenadores personales, teléfonos móviles y tabletas conectados a Internet.
EEOText: EA ofrece igualdad de oportunidades. Nuestras decisiones de empleo se hacen independientemente de raza, color, nacionalidad, ascendencia, sexo, género, identidad o expresión de género, orientación sexual, edad, información genética, religión, discapacidad, condición médica, embarazo o estado civil, familiar o de veterano, o de cualquier otra característica protegida por ley. También consideramos candidatos cualificados con antecedentes penales, de acuerdo a la ley aplicable. EA también lleva a cabo ajustes de espacios de trabajo para individuos cualificados con discapacidades, de acuerdo con la ley aplicable.
Days Open: 112
Can this position be remote?:
EEO Employer Verbiage:
EA ofrece igualdad de oportunidades. Nuestras decisiones de empleo se hacen independientemente de raza, color, nacionalidad, ascendencia, sexo, género, identidad o expresión de género, orientación sexual, edad, información genética, religión, discapacidad, condición médica, embarazo o estado civil, familiar o de veterano. EA también lleva a cabo ajustes de espacios de trabajo para individuos cualificados con discapacidades, de acuerdo con la ley aplicable.