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Technical Artist Intern (Apex Legends)

위치: Los Angeles, CA, USA

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 163125

Position Title: Intern General

External Description:

WHAT WE VALUE...


Gameplay first. The essential foundation of a great gaming experience starts with gameplay. Every detail is crafted with purpose;
all of our development disciplines contribute towards creating an incredible gameplay experience for our players.


Respawn is looking for a Technical Artist Intern who is excited to further their development in a production setting. We are only
considering students who will be enrolled in a Bachelors or Masters program in the summer of 2020, slated to graduate in Fall of
2021 or Spring of 2022.

PORTFOLIO REQUIREMENTS...
It is required that you submit a portfolio/presentation of your work with your application. You may do so by providing a link to an
online presentation, or attaching documents to your resume. Please apply with as many examples of the following:
● Tools and pipeline work. Provide scripts and/or code samples.
● Exhibit how you took a problem, went about solving it, and show the result as part of a video capture or a series of
screenshots. Include any relevant code.
● Examples of 3D graphics in areas such as modeling, animation, lighting, visual effects, and shading.
● Any art (traditional or digital media) that you have personally created.

WHAT YOU'LL DO...
● Collaborate with content creators using a service-minded attitude, aiming to understand requirements and offer support.
● Design, implement, and maintain art creation pipelines/workflows that meet artist needs and increase productivity for
content creators.
● Commit to learning and familiarizing oneself with different technologies, technical concepts, ideas, and problems.
● Work with engineers to get features running and tested before main production.
● Research and develop new software to facilitate more efficient content production.

IDEALLY, YOU'LL HAVE...
● Knowledge of 2D and 3D art packages (Maya and Photoshop desired) and experience in scripting and programming
(Python and C# desired).
● Understanding and technical proficiency in 3D concepts such as modeling, texturing, rendering, shading, lighting,
rigging, skinning, dynamics, particle systems, and image manipulation.
● Basic familiarity with game engine workflows, asset pipelines, and revision control systems.
● Excellent communication, problem-solving, and troubleshooting skills.

If this opportunity sounds like a great fit for you, please submit your resume and portfolio and we will get back to you once we
have reviewed.

City:

State:

Community / Marketing Title: Technical Artist Intern (Apex Legends)

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부, 또는 법으로 금지된 기타 요인을 고려하지 않고 결정됩니다. 또한, 해당 직책에 합당한 능력을 갖추고 있다면 범죄 기록이 있는 지원자도 관련 법률을 준수하는 방식으로 채용 여부를 고려합니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Days Open: 21

Can this position be remote?:

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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