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Senior Art Lead

Emplacement: Sacramento, CA, USA

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Requisition Number: 160913

Position Title: Senior Artist 2

External Description:

Senior Art Lead

 

Who is EA Capital Games?

We’re a mobile game studio located in Midtown Sacramento, home to the highly successful title Star Wars: Galaxy of Heroes, the most successful Star Wars mobile game ever released, charting as the #1 grossing game in over 35 countries, and one of the Top 40 grossing games in the entire world across Apple and Google.

Collectively, we are a close-knit group of passionate gamers, obsessed with the creation of genre-defining mobile RPGs, and the vibrant live services necessary to support them. Our team culture is friendly, fast-paced, results-focused, and collaborative. We take our work – but not ourselves – very seriously.

While walking the halls of our brand-new 31,000 sqft studio, you’ll hear the cacophony of epic console competitions, lively debates, and the rattle of dice thrown across a game board. Game nights, happy hours, weekend adventures, and a dog-friendly atmosphere are all elements of who we are.

Capital Games is seeking an experienced Lead Artist  to join our team.

 

Role Overview:

Our flagship title Star Wars: Galaxy of Heroes is looking for an Lead Artist with strong experience in game development, specifically in the mobile space. The Lead Artist, in collaboration with their AD, TA, and discipline leads, will define the art creation process and production pipelines. They will work with key stakeholders and our brand partners in the development of the product’s visual art style. They will maintain visual pillars and quality standards through effective management of their team and remote partners to ensure the highest visual quality possible.

The Lead Artist will conduct daily reviews with the artists giving clear constructive feedback and guidance. A significant amount of time and effort will be dedicated aligning with stakeholder and brand feedback and translating that into clear and cohesive direction to the art team. Their focus is to ensure artists are delivering on quality while maintaining an achievable production schedule.

 

Work Task Examples:

As a Lead Artist, you will be responsible for:

  • Capable of creating assets that enhance the art direction and overall vision of the game and a willingness to jump in and assist the team when necessary
  • Providing effective and constructive feedback to the art team
  • Communicate artistic direction and visual quality bar via style guides, paint-overs, art targets, and/or verbal feedback
  • Define development best practices with Development Director
  • Guarantee fidelity, accuracy, and delivery of all assets
  • Manage artistic development of the art staff through training, mentorship, and personal growth
  • Proven people manager capable of balancing the day-to-day tasks with the growth and development of their reports
  • Advocating for the art team by being a clear voice to the needs and concerns of your team

Skills We Look For:

  • Portfolio that shows your personal taste, quality bar, and visual communication style.
  • Highly skilled 2D and/or 3D artist with a minimum of 5 years’ experience in game development as a lead artist.
  • Broad knowledge and experience in relevant art disciplines including concept, modeling, environments, props, lighting, cinematics, VFX and UI/UX.
  • Expertise with 3ds Max and/or Maya and Photoshop. Experience with Zbrush and/or 3DCoat a plus.
  • Self-motivated with an ability to work on a team that is built on collaboration, shared leadership, and creative input at every level.
  • Experienced in leading teams of artists – must have a good eye for detail and be able to give constructive and actionable feedback.
  • Ability to meet deadlines under tight schedules, a willingness to receive direction and a desire to work closely within a collaborative environment.
  • Highly organized and possessing good verbal and written communication skills.
  • Excellent problem solving and diplomatic skills.
  • A strong understanding of anatomy, mechanical structure and architecture.
  • A keen eye for light, color, shape and silhouette, and a knowledge of how to use them.
  • Excellent skills at identifying existing visual styles, and ability to utilize them.
  • Experience developing games for the mobile market.
  • Familiarity with developing games off of strong existing IPs.

Passion:

Beyond your passion for art, you are also a passionate game developer who has a love of the brand. You’ll do your best work if you enjoy playing Star Wars Galaxy of Heroes and nurture a desire to help create a great gaming experience for our players. We look for people who are passionate across all of our disciplines - our team members are constantly sharing knowledge and working to raise the quality bar. No one is phoning it in here - our teams love what they do, and it shows in our games. 

If this opportunity sounds like a great fit for you, then apply today! We look forward to meeting you.

 

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Community / Marketing Title: Senior Art Lead

Company Profile:

Nous sommes une équipe internationale de spécialistes de la création, de la narration, de la technologie, de la génération d’expériences, de l’innovation et bien plus encore. Nous pensons que nos équipes doivent être aussi diversifiées que nos communautés afin de créer des jeux et des expériences inoubliables. Chez Electronic Arts, la seule limite est votre imagination.

EEOText: EA est un employeur qui offre l'égalité d'accès à l'emploi. Toutes les décisions d'emploi sont prises sans prendre en considération les critères de race, couleur de la peau, origine ethnique, descendance, sexe, genre, identité ou expressions de genre, orientation sexuelle, âge, de nature génétique, religion, invalidité, état de santé, grossesse, situation matrimoniale, situation familiale, état d'ancien combattant, ou encore toute autre caractéristique protégée par la loi. Nous tiendrons aussi compte des candidats qualifiés à l'emploi possédant un casier judiciaire, en vertu de la loi en vigueur. EA veille aussi à procéder à des aménagements spéciaux en milieu de travail pour les candidats qualifiés et présentant une invalidité, tel que requis par la loi en vigueur.

Days Open: 94

Can this position be remote?:

EEO Employer Verbiage:

À propos d'Electronic Arts

Toutes nos actions sont tendues vers le même objectif : transmettre l'envie de jouer. Au travers de nos jeux innovants, de nos services novateurs et de nos technologies de pointe, nous offrons des possibilités infinies à des millions de fans dans le monde entier.

 

Nous cherchons des personnes inclusives et collaboratives aux points de vue variés pour enrichir notre culture et nous stimuler. Grâce à notre programme d’avantages sociaux, nous adoptons une approche holistique centrée sur le bien-être physique, émotionnel, financier, professionnel et communautaire pour soutenir les membres de notre personnel à chaque chapitre de leur vie. Nous fournissons un ensemble complet d’avantages sociaux garantissant une vie équilibrée et offrant notamment des congés payés, des congés parentaux, des jeux gratuits et bien plus encore. Notre objectif est de fournir un environnement de travail sûr et bienveillant qui vous permet de vous épanouir sur le plan personnel comme sur le plan professionnel.

 

Electronic Arts souscrit au principe de l’égalité des chances. Nous prenons nos décisions en matière d’emploi sans distinction de race, de couleur, de pays d’origine, d’hérédité, de sexe, de genre, d’identité ou d’expression de genre, d’orientation sexuelle, d’âge, d’informations génétiques, de religion, de handicap, d’état de santé, de grossesse, de situation familiale, d’ancienneté ou de tout autre facteur protégé par la loi. Nous étudions également les candidatures des personnes qualifiées possédant un casier judiciaire, conformément à la loi en vigueur. Par ailleurs, EA aménage l’environnement de travail pour les personnes en situation de handicap, conformément à la loi en vigueur.

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