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Cinematic Designer

Location: Austin, TX, USA

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This position is no longer open.

Requisition Number: 159297

Position Title: Game Designer I

External Description:

At BioWare, our mission is to create worlds of adventure, conflict, and companionship that inspire you to become the hero of your story. Our teams drive innovation using cutting-edge tech and tools such as the Frostbite engine and collaborate with thousands of world-class developers across EA’s network of studios. We are passionate about games and their potential as a creative medium to reach and inspire people through emotion, artistry, and engaging storytelling. If you share this passion, this is an amazing opportunity to help shape the next generation of gaming.

BioWare Austin is currently searching for a talented Cinematic Designer to translate scripted scenes into cinematics to drive engaging player experiences.

Key Responsibilities

  • Performs scripting for in-game conversations/cinematics using game development tools provided.
  • Partners with the Design Lead and Creative Director for guidance & quality assurance on all cinematics.
  • Ensures that all cinematic implementation is on schedule and of high quality.
  • Works with others on the Design team to seamlessly integrate narrative elements into the game.
  • Helps determine needed animations for key cinematic segments.

Requirements

  • Four-year post-secondary degree preferred with an emphasis in film, animation or game design
  • 3+ years of professional game design experience, one or more shipped game titles
  • In-depth technical knowledge of game engine cinematic tools
  • Experience with working on game engine tools (NWN, Source, Unreal, Unity, etc.)
  • Strong understanding of film language and the ability to build high-quality cut-scenes
  • Ability to constructively critique design and offer solutions to problems
  • Excellent communication skills; the ability to liaison between artists and programmers
  • Passion for BioWare games, story-driven RPGs, and/or pen & paper games
  • Extensive and continued playing experience with Star Wars: The Old Republic

Portfolio Requirements

  • A reel of cinematic work from shipped game titles is required.
  • Examples of cinematics built with a game engine tool
  • Examples of scripted tools related to game design and cinematics
  • Demonstrate the ability to develop storyboards (optional)

What’s in it for you? Glad you asked!

The opportunity to work and learn from a world-class games studio making world-class games. We are a culture that thrives off creativity and individuality. At EA, we live the “work hard/play hard” credo every day.

More about our location: http://careers.ea.com/our-locations/austin

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Community / Marketing Title: Cinematic Designer

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

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Days Open: 29

Can this position be remote?:

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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