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AI Software Engineer - NBA Live

複数の場所: Orlando, FL, USA • Austin, TX, USA • Vancouver, BC, Canada

注意

このポジションはもう募集していません。

Requisition Number: 159086

Position Title: Software Engineer II

External Description:

AI Gameplay SE

 

For this role, we are looking for someone to help build our gameplay AI team. This role requires interests in animation, physics, AI, and mechanics. We value members passionate about building a balanced, immersive, and most importantly fun gameplay experience. 

Our gameplay team builds on advanced animation, physics, and AI systems with R&D backing locally and across a global company. Because of the nature of the role, and the strong design influence, candidates need strong prototyping, iteration, collaboration, and communication skills.

 

Responsibilities:

  • Collaborates with design to provide feedback and then creates clear and estimable technical designs.
  • Delivers tested and high-quality technical implementations that meet design requirements.
  • Awareness of how technical implementation impacts performance, memory budgets, and determinism.
  • Actively looks for ways to increase team efficiency through tooling or workflow enhancements.
  • Contributes to core EA technologies in an architecturally sound way to enable collaborative development efforts.

 

Requirements:

  • Passion for the development craft and can demonstrate good development practices.
  • Understanding of C++ language, best practices, and architectural considerations.
  • Communicate well with non-technical partners, such as artists, animators, designers, producers, and quality assurance testers.
  • Demonstrates problem solving and debugging skills.
  • General understanding of parallel programming and resource management considerations.
  • Strong 3D math skills, especially linear algebra.

 

Pluses:

  • Advanced understanding of C++.
  • Experience with finite state machines and behavioral trees.
  • Understanding of scripting languages (Perl, Python, Lua) and/or C#.
  • Knowledge of animation and AI concepts and techniques.
  • Experience in concepts like determinism and dead reckoning programming as it relates to gameplay.
  • Experience with performance and memory profiling tools.
  • A love of sports and sports strategy at both the player and team levels.

 

City:

State:

Community / Marketing Title: AI Software Engineer - NBA Live

Company Profile:

Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。

EEOText: EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無、および法律で保護されたその他のあらゆる状況は考慮されません。 また、犯罪歴のある人物の雇用も、募集要項を満たす応募者の場合は適用法令に従って検討します。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

Days Open: 48

Can this position be remote?:

EEO Employer Verbiage:

EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

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