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Animation Software Engineer

Lage: Los Angeles, CA, USA

Hinweis

Diese Position ist nicht mehr offen.

Requisition Number: 157686

Position Title: Software Engineer II

External Description:

We are DICE Los Angeles

Our mission is to create world class entertainment and we work in a manner that is different from the rest of the industry. We believe that our games reflect the means by which they are produced. The ones that are crafted in an inspiring climate have qualities that resonate to gamers. At DICE LA, you will be empowered to have a creative stake in everything you do. We have a flat creative hierarchy where everyone is a game maker, no matter what they do. We also firmly believe that in order to achieve peak performance one must have a balance between work and personal life.

 

We want this to be the studio where you do the best work of your career.

 

We are looking for a Software Engineer with a passion for driving innovative animation and technical excellence.  This role will challenge you to collaborate with a demanding team of animators, designers and engineers to build and extend industry leading animation systems, then relentlessly improve and polish them to perfection.

 

As a strong candidate, you are not afraid to challenge technical ideas.  You are open-minded to change and work efficiently. DICE LA finds it vitally important that you actively find ways to improve our products and studio. You will collaborate with creative and passionate team members within DICE LA and have fun doing so! 

 

Skills desired:

  • BSc in Computer Science or equivalent experience 
  • Extensive knowledge of C/C++
  • Shipped game titles, preferably with console experience
  • Understanding of latest game animation technologies, including frameworks that interface with physics and AI character behaviors, such as IK, procedural and physical animations
  • Knowledge of a variety of game systems, including physics and animation tools
  • Great collaborator with animators and engineers
  • Strong creative prototyping skills
  • Desire and ability to continually improve and polish existing game systems

 

Benefits

We are proud of the great perks we offer like comprehensive health and benefit packages, tuition reimbursement, 401k with company match, and of course, free video games. And since we realize it takes world-class people to make world-class games, we offer competitive compensation packages and a culture that thrives on creativity and individuality. 

 

Next Steps

As part of the application process we might ask you to perform a practical work test. Apply online with a resume.



 

Responsibilities:

 

  • Write code for video game development using C/C++.
  • Independently design, schedule, and implement game/engine features that meet the requirements art, design, and animation teams.
  • Add features to large complicated systems without unnecessary rework and without introducing bugs or performance issues.
  • Code/data optimization to improve both memory consumption and execution speed.
  • Use multi-threaded programming and 3D math.
  • Fix tricky bugs.
  • Meet deadlines.

 

Skills:

 

  • Fluent in C/C++.
  • Proven ability to independently design, schedule, and implement game/engine features that meet the requirements art, design, and animation teams.
  • Proven ability to add features to large complicated systems without unnecessary rework and without introducing bugs or performance issues.
  • Experience with code/data optimization to improve both memory consumption and execution speed.
  • Experience with multi-threaded programming.
  • Excellent 3D Math skills.

 

Other qualities we look for:

 

  • Ability and drive to contribute towards and advance all aspects of a game.
  • Computer science, mathematics, physics, or related degree.
  • Strong game design sensibilities.
  • Ability to communicate effectively with all disciplines and departments.
  • Self-motivated, team player with excellent problem solving skills.
  • Passion for games.

City:

State:

Community / Marketing Title: Animation Software Engineer

Company Profile:

Electronic Arts Inc. ist ein weltweit führender Anbieter interaktiver Unterhaltungssoftware. EA bietet Spiele, Inhalte und Online-Dienste für internetfähige Spielkonsolen, Personalcomputer, Mobiltelefone und Tablets an.

EEOText: EA engagiert sich für Chancengleichheit und Gleichstellung. Alle Personalentscheidungen werden unabhängig von Ethnie, Hautfarbe, Herkunft, Abstammung, Geschlecht, Geschlechtsidentität oder ausgelebtem Geschlecht, sexueller Orientierung, Alter, genetischer Information, Religion, Behinderung, Krankheit, Schwangerschaft, Familienstand, Veteranenstatus oder anderer durch das Gesetz geschützte Charakteristiken getroffen. Wir berücksichtigen unter Einhaltung der geltenden rechtlichen Bestimmungen auch qualifizierte Kandidaten mit Vorstrafen. EA sorgt außerdem für die durch geltendes Gesetz vorgeschriebenen Anpassungen am Arbeitsplatz für Individuen mit anerkannten Behinderungen.

Days Open: 132

Can this position be remote?:

EEO Employer Verbiage:

EA engagiert sich für Chancengleichheit und Gleichstellung. Alle Personalentscheidungen werden unabhängig von Ethnie, Hautfarbe, Herkunft, Abstammung, Geschlecht, Geschlechtsidentität oder ausgelebtem Geschlecht, sexueller Orientierung, Alter, genetischer Information, Religion, Behinderung, Krankheit, Schwangerschaft, Familienstand oder Veteranenstatus getroffen. EA sorgt außerdem für die durch geltendes Gesetz vorgeschriebenen Anpassungen am Arbeitsplatz für Individuen mit anerkannten Behinderungen.

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