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Character Artist

위치: Vancouver, BC, Canada

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 157646

Position Title: Character Artist

External Description:

Character Artist / Modeler (Contract)

The Character Artist / Modeler is responsible for building the geometry of organic and inorganic characters in the game. EA Modelers are experienced in human character modeling of both realistic and stylized figures in Maya. Character models are highly complex and detailed in video games with some characters coming close to 500,000 polygons. The Character Modeler will show an interest in opportunities to improve character creation across multiple teams within EA. They will work directly with the Lead Character Modeler and the AD to ensure content is meeting the quality bar.

What does EA look for: 

  • 3+ years’ experience in modeling and character art
  • Bachelor's degree or higher
  • Portfolio in realistic character art. Please provide a link to portfolio on the resume.
  • Maya, Photoshop, and ZBrush
  • Experience in prototyping and working closely with diverse teams consisting of technical artists, artists, and engineers. 
  • Strong knowledge of the latest industry standard tools, workflows, and techniques including physically based rendering.
  • Demonstrate an expert understanding of human anatomy, clothing construction (wrinkle behavior), proportion, silhouette and topology and how it relates to rendering and deformation.
  • Demonstrate an understanding of a broad mix of character related disciplines such as modeling, texturing, shading, rigging & binding, animation, facial animation, and blend shapes.
  • Demonstrate an expert ability to prepare assets for physical simulations such as cloth, and hair.
  • Demonstrate an excellent ability to interpret 2D reference material and scan data into 3D textured and surfaced models.
  • Demonstrate an ability to document workflows that will be used by internal and external teams.
  • Strong technical experience is preferred.

Sports knowledge and enthusiasm a plus.

City:

State:

Community / Marketing Title: Character Artist

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 246

Can this position be remote?:

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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