filler

Quality Designer

Plats: Seattle, WA, USA

Meddelande

Befattningen är inte längre öppen.

Requisition Number: 157478

Position Title: Quality Designer II

External Description:

Quality Designer

Come and join the PopCap Quality Verification (QV) team at EA Seattle to work with the world's best game development teams in a challenging yet fun and creative environment. In this role you will drive quality through your specialization in key domains of the QV process to drive continuous improvement of the QV practice across EA and actively knowledge share across the organization.

You should be an excellent communicator, a quick learner of new technologies, flexible and capable of working in a fast-paced, high-flux setting, and able to effectively prioritize your work to organize your time. You are dynamic, enthusiastic and can collaborate successfully across both the development and QV domains to build and maintain productive relationships and communication channels.

Bring your unique skill-set to a team where you directly impact our games every day on a career path that focuses on expanding your testing and engineering skills through learning new techniques and technologies!

Check out this video playlist for more information on the discipline

https://www.youtube.com/playlist?list=PLkTQYpxanmaT32txt3ajFtYAcmBL_cBo5

 Scope, Impact and Areas of Ownership:

You will work autonomously in an embedded Agile environment as an integral and equal part of a multi-discipline team.

You will also be involved in the development process from design to implementation to release – you will develop and build working relationships with senior members of the development, production and design teams by driving a higher quality player experience through tasks such as feature planning, analyzing internal data/player data, and feature/design reviews.

Act as subject-matter experts across the organization to effect process improvement across business units.

Propose, provide, and drive solutions to problems with minimal supervision from senior leadership/management.

End to end review of quality strategy and of the test plan.

Leverage deep understanding of the game features and systems to help review and provide feedback on what telemetry will be valuable to the game team post launch

Support identification of technical solutions and automation opportunities.

Drive improvements and knowledge sharing across both Mobile and global QA teams.

Report progress and status through regular email or face-to-face communication with appropriate managers and other stakeholders.

Mentor/coaching analysts and other individual contributors. Like all PopCap QV team members, you will share findings and insights and provide mentorship and training to others, both local and remote.

As part of the EA QV team, you will have access to a vast network of teams around the globe and the opportunity to collaborate with and learn from peers across diverse studios and genres.

Skills, Knowledge & Experience:

10+ years of relevant QV experience including embedded QV methodologies

Deep understanding of the software development process: build systems, continuous integration, unit tests, code / data dependencies, telemetry, and reporting metrics

Ability to find root causes of issues by using tools to investigate common software debug artifacts (callstacks, exceptions, asserts, network calls, logs)

Well-practiced in Agile Development and optimizing the test process including successful application of defect prevention and containment

Excellent ability to multi-task conflicting demands based on project status and timelines

A passion for gaming and the ability to critically evaluate the design, art and economy that influence player behavior.

Identify, proposes and implement viable process and measurement solutions within team

Demonstrate an advanced understanding of the importance of metrics and analytics and regularly utilizes them when doing research and providing feedback

Develop and foster strong working relationships with senior members of the development, production and design teams

Use critical thinking techniques to analyze, synthesize, evaluate, and help present information and project metrics

Provide task breakdowns, planning, dependencies and time estimates for own assignments

Provide input to management team to assist decision making; helps assess project impact of available options

Articulate trends in a relevant community. Understands what the community wants and expects from a type of game and incorporates that understanding into feedback

Break down and provides an analysis of the competition. Identifies product differentiation and provides impact analysis

Telemetry and data visualization power user and active participant in data improvement

What’s in it for you? Glad you asked 

We love to brag about our amazing perks like comprehensive health and benefit packages, tuition reimbursement, 401k with company match and, of course, free video games. We realize it takes exceptional people to make world-class games and that’s why we offer competitive compensation packages and a culture that thrives off creativity and individuality. At EA, we live the “work hard/play hard” credo every single day.

 

We Thought You Might Also Want to Know:

More about our location: https://www.ea.com/studios/popcap

Our work schedule: This is a full time position with typical office hours

City:

State:

Community / Marketing Title: Quality Designer

Company Profile:

Electronic Arts Inc. är ett globalt ledande mjukvaruföretag för interaktiv underhållning. EA levererar spel, innehåll och onlinetjänster för internetuppkopplade spelkonsoler, persondatorer, mobiltelefoner och surfplattor.

EEOText: EA är en arbetsgivare som är för likabehandlande. Alla anställningsbeslut görs utan hänsyn till ras, färg, ursprung, anor, kön, könsidentitet eller -uttryck, sexuell läggning, ålder, genetisk information, religion, funktionshinder, sjukdomstillstånd, graviditet, civilstånd, familjestatus, veteranstatus eller annan karakteristik som skyddas av lagen. Vi kommer också att överväga kvalificerade sökande med kriminalregister för anställning, i enlighet med gällande lag. EA gör också arbetsplatsen tillgänglig på det sätt som krävs för kvalificerade personer med funktionshinder, enligt gällande lagar.

Days Open: 27

Can this position be remote?:

EEO Employer Verbiage:

Om EA

På Electronic Arts är vårt mål att inspirera världen till att spela. Vi skapar fantastiska nya spelupplevelser för miljontals spelare världen över genom att sammanföra talangfulla människor som kombinerar kreativitet, innovation och passion. Vi vet att vår mångfald är vår styrka. Vi skapar en inkluderande kultur för våra anställda och ger dem möjligheter att lära sig nya saker och vägleda andra anställda så de kan utföra sitt livs viktigaste och mest givande arbete.

Vi sätter våra anställda i första rummet. Vi erbjuder omfattande förmånspaket med fokus på hälsa och välstånd för att möta dina behov och hjälpa dig få en bra balans mellan karriären och privatlivet. Vi erbjuder dynamiska och samarbetsinriktade arbetsmiljöer, möjlighet att samverka via våra resursgrupper och hjälp med ett balanserat liv genom betald ledighet, föräldraledighet, gratis spel och mycket mer!

Electronic Arts är en arbetsgivare med lika möjligheter. Alla anställningsbeslut görs utan hänsyn till ras, färg, ursprung, anor, kön, könsidentitet eller -uttryck, sexuell läggning, ålder, genetisk information, religion, funktionshinder, sjukdomstillstånd, graviditet, civilstånd, familjestatus, veteranstatus eller annan karakteristik som skyddas av lagen. Electronic Arts gör också arbetsplatsen tillgänglig på det sätt som krävs för kvalificerade personer med funktionshinder, enligt gällande lagar.

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