Technical Artist I
位置: Orlando, FL, USA
注意
Requisition Number: 157395
Position Title: Technical Artist 1
External Description:
Technical Artist (Rigging)
Description
The Rigging Technical Artist (Rigging TA) is a liaison between artists and software engineers by developing solutions to assets, tools, and workflows that ensure the desired visual result to be attained. As a contributor, understanding of real-time computation and bio-mechanics, as it relates to human anatomy, is a must for creating believable skin deformation and control systems. The Technical Artist will work as part of a team and coordinate with supervisors, lead artists, and directors to create and provide content to game teams.
What a Sr. Rigging TA does at EA:
- Design complex skeletons, control rigs, secondary animation (fat, jiggle), and skin deformations
- Design, deploy and maintain animation tools, workflows, and pipelines to improve production efficiency
- Implement techniques and process to solve character and animation and deformation challenges as identified by department lead
- Lead in problem identification and delivering solutions
- Determine and estimate tasks for other team members to take on to the best of their abilities
- Work and collaborate with the essential client partners (Art, Programming, Production, etc.)
The next great EA Sr. Rigging TA needs
- 5+ years of technical art/rigging/animation experience with multiple shipped game titles or VFX/feature animation
- Experience with Python, C# or C++ and familiarity with the Maya API (MotionBuilder API experience a plus)
- Established background in rigging and skinning complex character assets
- Understand animation principles and human anatomy
- Expert in standard industry tools including Maya, Houdini, and MotionBuilder in applicable areas
- Have a collaborative work ethic who is not afraid of big challenges. You will be asked to identify issues and resolve them.
- Document tools required to educate artists on new tools or workflows.
- Degree in visual effects or technical subject area is preferred.
City:
State:
Community / Marketing Title: Technical Artist I
Company Profile:
Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。
EEOText: EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無、および法律で保護されたその他のあらゆる状況は考慮されません。 また、犯罪歴のある人物の雇用も、募集要項を満たす応募者の場合は適用法令に従って検討します。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。
Days Open: 304
Can this position be remote?:
EEO Employer Verbiage:
EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。