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Cinematic Technical Designer - Lead

Plats: Vancouver, BC, Canada

Meddelande

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Requisition Number: 157342

Position Title: Cinematic Lead

External Description:

Marcom – Lead Technical Designer | Cinematics

At EA we are a community of artists, storytellers, technologists and innovators working in one of the most dynamic industries today. We are transforming for a digital future and work as one team. We take risks and we dream big. And together, we are changing the way millions play every day.

Job Description

The Lead Tech Designer acts as a bridge between the Artists, Programmers, and dev teams to ensure the art content and features are easily integrated into the engine while respecting the artistic vision and technical constraints of the project. Identify and develop processes that optimize the current production workflow.

 

Key Criteria

  • Experience producing world class assets
  • Strong understanding of game development frameworks and methodologies
  • Experience with real-time workflows and the technical hurdles/limitations associated
  • Ability to adapt throughout artistic and technical constraints to create tools, processes to ensure a fast and effective workflow for the artists on a per project basis
  • Displays effective problem-solving skills to work efficiently between engines and the challenges that arise within tight deadlines

Responsibilities

  • Influence long-range production plans and asset roadmaps
  • Leads the team to evaluate any risks for current and future productions
  • Monitors and audits asset requirements on a regular basis to ensure effectiveness
  • Pro-actively identifies and forecasts potential problems and proposes actions to
  • Drives regular meetings with dev partners to maintain clarity on art progress, quality, and timelines
  • Adapt to artistic and technical constraints to ensure a fast and effective workflow for the artists on a per project basis
  • Provide hands-on support to artists and engineers regarding asset performance and validation
  • Provide feedback to artists and external partners
  • Review creative process and identify opportunities for tool improvements (per project)
  • Solve technical issues in the 3d asset pipeline
  • Collaborate with partner studios to share technology and best practices
  • Work with artists and programmers to create 3D art making sure assets are integrated at its highest quality
  • Lead developers and/or junior developers working around them
  • Expected to mentor and coach junior developers
  • Maintain a well working and healthy team

Skills and Knowledge

  • Minimum 7 years’ experience in a digital art content creation pipeline, ideally the video game industry with a focus on cinematics
  • Excellent interpersonal skills
  • Showcases an attention to detail
  • Strong listening skills
  • Ability to adjust work based on detailed feedback and direction

Would be a plus

  • Experience developing custom tools for Digital content creation (DCC)
  • Knowledge of high-level coding language. (Python, C#, C++)
  • Experience within a game engine(Unreal, Frostbite)

EA is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, ancestry, pregnancy, age, sexual orientation, marital status, protected veteran status, medical condition or disability, or any other characteristic protected by law.

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Community / Marketing Title: Cinematic Technical Designer - Lead

Company Profile:

Electronic Arts Inc. är ett globalt ledande mjukvaruföretag för interaktiv underhållning. EA levererar spel, innehåll och onlinetjänster för internetuppkopplade spelkonsoler, persondatorer, mobiltelefoner och surfplattor.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 156

Can this position be remote?:

EEO Employer Verbiage:

Om EA

På Electronic Arts är vårt mål att inspirera världen till att spela. Vi skapar fantastiska nya spelupplevelser för miljontals spelare världen över genom att sammanföra talangfulla människor som kombinerar kreativitet, innovation och passion. Vi vet att vår mångfald är vår styrka. Vi skapar en inkluderande kultur för våra anställda och ger dem möjligheter att lära sig nya saker och vägleda andra anställda så de kan utföra sitt livs viktigaste och mest givande arbete.

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