filler

EA Sports - Software Engineer, Game Modes

Plats: Vancouver, BC, Canada

Meddelande

Befattningen är inte längre öppen.

Requisition Number: 156137

Position Title: Software Engineer III

External Description:

The Game Modes Engineer is a critical part of the game creation process. They collaborate with game designers, UI artists, and game engineers to implement robust foundations for game features and modes. You’ll be involved in the whole creation process from architecture design, implementation, debugging, and tuning on multiple platforms, working on complex problems in the Game Modes domain.

Responsibilities:

  • Work with existing codebase & libraries to achieve project goals, improving those technologies along.
  • Design, maintain, implement, test and debug code.
  • Create tools, features and engine components to required coding standards.
  • Profiling and optimizing software components of a game.
  • Create leading edge reusable technologies, both systems and engines if required.
  • Measurably improves process and best practices to achieve targets.

Requirements:

  • Bachelor’s degree in Software Engineering, Computer Science, or equivalent work experience
  • 3+ years of software engineering experience, preferably in the games industry or in areas where memory and performance is of high importance
  • 2+ years of experience with C++
  • 2+ years of experience in object-oriented design and implementation.
  • Demonstrated knowledge of good software engineering practices.
  • Strong understanding of memory management, multiple processor use, and runtime optimization.
  • Great communication skills that supports an open working environment in terms of feedback
  • Strong teamwork skills, but also the ability to take ownership and work independently
  • Detail oriented, organized, and able to meet project deadlines
  • Passion for making games that look and play great.

Bonus skills:

  • Experience with relational databases
  • Experience in a Client/Server environment
  • Experience working developing art & content pipelines / workflows
  • Experience with C# or WPF
  • Experience with source control solutions (Perforce, Git)

 

 

City:

State:

Community / Marketing Title: EA Sports - Software Engineer, Game Modes

Company Profile:

Electronic Arts Inc. är ett globalt ledande mjukvaruföretag för interaktiv underhållning. EA levererar spel, innehåll och onlinetjänster för internetuppkopplade spelkonsoler, persondatorer, mobiltelefoner och surfplattor.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 172

Can this position be remote?:

EEO Employer Verbiage:

Om EA

På Electronic Arts är vårt mål att inspirera världen till att spela. Vi skapar fantastiska nya spelupplevelser för miljontals spelare världen över genom att sammanföra talangfulla människor som kombinerar kreativitet, innovation och passion. Vi vet att vår mångfald är vår styrka. Vi skapar en inkluderande kultur för våra anställda och ger dem möjligheter att lära sig nya saker och vägleda andra anställda så de kan utföra sitt livs viktigaste och mest givande arbete.

Vi sätter våra anställda i första rummet. Vi erbjuder omfattande förmånspaket med fokus på hälsa och välstånd för att möta dina behov och hjälpa dig få en bra balans mellan karriären och privatlivet. Vi erbjuder dynamiska och samarbetsinriktade arbetsmiljöer, möjlighet att samverka via våra resursgrupper och hjälp med ett balanserat liv genom betald ledighet, föräldraledighet, gratis spel och mycket mer!

Electronic Arts är en arbetsgivare med lika möjligheter. Alla anställningsbeslut görs utan hänsyn till ras, färg, ursprung, anor, kön, könsidentitet eller -uttryck, sexuell läggning, ålder, genetisk information, religion, funktionshinder, sjukdomstillstånd, graviditet, civilstånd, familjestatus, veteranstatus eller annan karakteristik som skyddas av lagen. Electronic Arts gör också arbetsplatsen tillgänglig på det sätt som krävs för kvalificerade personer med funktionshinder, enligt gällande lagar.

Click here to view our Data Privacy Policy.

google-site-verification: google7f7a22bb8fdf2c3d.html