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Senior Technical Artist

위치: Vancouver, BC, Canada

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 154827

Position Title: Senior Artist 2

External Description:

Electronic Arts Inc. (“EA”) is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

Who we are:

We are a centralized rigging and blendshape department within EA Create, a worldwide studios content team. Our department supports games such as FIFA, Madden, NBA, NHL, UFC, Plants vs Zombies, Need for Speed, and more. We innovate through the creation of character and creature content that maximizes believable performance.

In partnership with game teams and EA Create we share a unified passion for industry leading visuals. We value people who are creative, collaborative, technically focused and not afraid to take risks.

What the Sr. TA will do:

The Sr. TA will be working with the EA Create Rigging team and collaborating with the Rigging Technical Art Director. You’ll develop and support tools, workflows, and systems to achieve the highest quality content. Through mentorship and coaching you’ll elevate the skill and expertise of the EA Create Rigging team.

Principal Duties and Responsibilities:

Design and develop global rigging workflows and systems with the goal of convergence and efficiency

Take part in project phases of production

Collaborate on the EA Create Rigging domain roadmap, goals, and their success

Participate in and enhance the EA Create artist community

Coordinate with EA Create content creators to deliver highest possible content to our game team partners

Partner with EA Create Technical Art Directors on alignment strategies and implementation

Collaborate on solutions with other disciplines (Animation, Engineering and Art)

Evolve EA Create Rigging with changing industry technology and trends

Mentor EA Create Rigging team members of all levels

Participate in development of training programs for EA Create Rigging team

Steer EA Create Rigging best practices (code conventions, versioning, node naming, directory structure)

Participates in code and art reviews

Communicate risks and concerns with EA Create Rigging leadership

Solve problems in production and development

Aim to improve cross studio communication and team culture.

Write and maintain documentation, where applicable

Who you are:

At least 10+ years of rigging experience in games and/or film

Expertise in creating and maintaining common tools and workflows for rigging and animation

Expert knowledge in Maya

Working knowledge in Motion Builder is a plus

Expert knowledge of Python. PyQt framework is a plus

Working knowledge of C# is a plus

Working knowledge of Maya API is a plus

Understanding of physical motion, weight, balance and form

Knowledge of human and creature anatomy

Experience with motion capture and motion retargeting

Ability to communicate technical concepts clearly to any type of audience

Excellent problem-solving skills. Must be able to identify issues and proactively implement solutions

Ability to prioritize deadlines and maintain consistent productivity in a fast-paced environment

Open to taking direction and capable of embracing change

Have a proactive and self-directed work ethic

Computer graphics/animation/science degree or equivalent experience a plus

Games development experience preferred

Experience with editor-based game development environments (Unreal, Unity)

City:

State:

Community / Marketing Title: Senior Technical Artist

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 324

Can this position be remote?:

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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