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Backend Software Engineer - 6 Month Contract

위치: Stockholm, Sweden

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 154064

Position Title: Software Engineer III

External Description:

DICE  is hiring, and this is your opportunity to take part in the creation of the most innovative interactive software in the industry. But making games is hard work, and that is why we are looking for passionate, creative people like you!

DICE (EA Digital Illusions Creative Entertainment), the award-winning developer based in Stockholm, Sweden, is best known for creating the successful Battlefield franchise. DICE is also home of the Frostbite Engine, Star Wars: Battlefront, as well as being the creators of Mirror’s Edge.

Role Overview

At our studio based in Uppsala, we are looking for an experienced and talented Backend Engineer, who is passionate about developing systems and services to support the live operations and online gameplay for our millions of users. During the on-boarding process (approximately the first month), this person will be based in Uppsala. After that initial month, there's a possibility of working from the Stockholm office.

You will be working in small teams that work closely together to create solutions for game requirements using modern technologies and frameworks deployed to cloud-based infrastructure. You will also be working with a large number of existing systems; some developed at DICE, some developed externally. This will require collaborating with a lot of different teams within EA and DICE on a regular basis

What does a Backend Software Engineer do at DICE?

  • Develop distributed, resilient and high-performing back-end services using Scala and other system software languages such as Go
  • Collaborate closely with the game development teams to adapt existing systems or create new ones for DICE titles
  • Adapt central EA technologies to meet game designs requirements from the game development teams, such as matchmaking
  • Leverage modern open-source stacks including Scala and Finagle
  • Deploy services on cloud-based infrastructures such as Mesos and Kubernetes
  • Be responsible for performance and load testing at the service level (using tools such as Gatling)

Requirements

  • Experience in large distributed high-performing systems
  • Knowledge of Scala, Java or other JVM language (Scala is the strong preference here)
  • Knowledge of Git, or similar distributed source management system
  • Experience with continuous integration and delivery
  • Good communication and documentation experience
  • Proficient in written and spoken English

Nice to Haves

  • Experience with cloud deployment, preferably AWS
  • Good knowledge of Linux
  • Knowledge of C++ or C#
  • Knowledge of Mesos/Aurora or Kubernetes
  • Experience with Docker or similar container formats
  • Contributions to Open Source projects is a plus
  • An interest in games is advantageous

General Information

As part of the application process, we may ask you to take on a practical work test. The position is a 6-month contract, and applications will be selected continuously. Apply online with a combined CV and Cover Letter in English.

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Community / Marketing Title: Backend Software Engineer - 6 Month Contract

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 60

Can this position be remote?:

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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