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Software Engineer- Architecture

위치: Stockholm, Sweden

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 153697

Position Title: Software Engineer II

External Description:

We are Frostbite

Frostbite is a platform for game development within EA and is used by key franchises such as Battlefield, FIFA, Dragon Age, Need for Speed, Plants vs Zombies and many more. Our powerful runtime and workflows are highly configurable and cover all aspects of development including Audio, Animation, Cinematics, Scripting, Artificial Intelligence, Physics, Destruction, Rendering, Visual Effects, and more. 

Thousands of game developers all over the world are using Frostbite to create games with our proprietary Engine. They need a powerful set of tools, a super-efficient runtime and a rich set of innovative features that is underpinned by an extensible and configurable architecture.

You will be part of the architecture team that works with all areas of the passionate and skilled Frostbite team. You will be working to ensure that software that we build meets the needs of our current games as well as being ready to meet the challenges of the future. 

As a Software Engineer, you will

  • Rapidly become an expert on Frostbite architecture and systems
  • Contribute to architecture & design across Frostbite
  • Create tooling to enforce architecture & policy (dependency checking, API breakage, etc.)
  • Provide support and assistance to the team and users of Frostbite, share knowledge and publish results externally
  • Work with senior members of the team to capture and document architecture and design
  • Build engineering skills with experienced team members 

You are

  • Passionate to impact games by establishing great architecture and developing great tech
  • Strongly motivated to incrementally improve the code we own and ensure that our architecture and code get better every day
  • Inspired to learn from and coach others in a high performing team
  • Looking to learn and grow both breadth of knowledge and areas of deep expertise

 

You have

  • A degree in computer science or equivalent
  • Strong programming skills (including C-like languages)
  • Great written and verbal communication skills
  • Strong practical understanding of software architecture principals and design patterns
  • Created and documented architecture models and implemented them in real systems
  • Driven collaborative software design for at least one project
  • Delivered appropriate automated test strategies for code at all levels from unit to systems 

It would also be advantageous if you have

  • Debugging and optimisation experience on different platforms.
  • Knowledge of compilers or drivers, kernel level work, compiler, linker, assembler, parsing, parallel computation
  • Built, maintained and supported software libraries, tools or features used by others
  • Worked in agile development environments (Scrum, Kanban, etc.)
  • Worked with large and/or distributed teams
  • Modified the design of existing software while keeping the migration of client software in mind 

What’s in it for you?

At Frostbite we take care of our staff! In addition to a competitive compensation package we offer our employees 10 EA games per year, massage, a variety of sports activities and health care allowance. We have a collective bargain agreement with Unionen and Sveriges Ingenjörer and we provide our employees with occupational pension. 

We respect and value our employees’ personal lives. A good work-life balance is essential to our long-term success! 

This opportunity is for a permanent position at Frostbite’s Stockholm office. 

Applying

As part of the application process we might ask you to perform a practical work test. Apply online with a combined CV and introduction letter in English explaining “Why I want to work at Frostbite”.

We look forward to receiving your application!

City:

State:

Community / Marketing Title: Software Engineer- Architecture

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 134

Can this position be remote?:

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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