filler

FIFA - Game Modes Engineer (Temporary)

위치: Vancouver, BC, Canada

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 153590

Position Title: Software Engineer III

External Description:

We are EA
And we make games – how cool is that? In fact, we entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. But making games is hard work, and that’s why we employ the most creative, passionate people in the industry.

The Role: Game Modes Engineer

As a Game Modes Engineer, you’ll be responsible for helping to build out the front end of a game that is loved by millions of gamers around the world. You’ll be involved in the whole creation process from architecture design, implementation, debugging, and tuning on multiple platforms and device, working on complex problems with Designers, Artists and other Engineers in the Game Modes domain. 

Responsibilities:
•    Implementing and optimizing Client Front-End screens and workflow.
•    Work with Interface Designer to lay out and create screens and components
•    Work with Server and Client BE engineers to define, hook up and test end-to-end functionality
•    Refine underlying screen navigation workflow
•    Collaborate and contribute within small to medium team of engineers.
•    Design, maintain, implement, test and debug code.
•    Create tools, features and engine components to required coding standards.
•    Profiling and optimizing software components of a game.
•    Create leading edge reusable technologies, both systems and engines if required.
•    Measurably improves process and best practices to achieve targets.

Required Technical Skills and Experience:
•    Bachelor degree in Computer Science or related field, or equivalent training and professional experience.
•    2+ years of experience with C++, Flash, Action Script 3
•    2+ years of experience in object-oriented design and implementation.
•    Working knowledge of Photoshop
•    Demonstrated knowledge of good software engineering practices.
•    Strong understanding of memory management, multiple processor use, and runtime optimization.

Additional Skills:
•    Prior experience shipping a console (PS4 or XB1) product
•    Ability to test, debug, and extend other Software Engineer's code competently.
•    Experience on an online game title a huge plus.
•    Knowledge of Scripting languages (Perl, Python, Lua, XML) a plus.
•    Experience working with source control like Perforce, Git.
•    Working knowledge of project or quality tracking software such as JIRA / Hansoft / DevTrack.

Performance Competencies (Non-Technical Skills):
•    Good verbal and written communication skills.
•    Ability to work in a dynamic and collaborative team environment.
•    Constantly innovate how to improve product quality as well as group productivity.
•    Excellent decision making capabilities.
•    Ability to quickly learn and apply new concepts, principles and solutions.
•    Demonstrates dependability and commitment to projects/tasks.

We Thought You Might Also Want to Know:
 More about our location: http://careers.ea.com/our-locations/burnaby-eav

City:

State:

Community / Marketing Title: FIFA - Game Modes Engineer (Temporary)

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 77

Can this position be remote?:

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Click here to view our Data Privacy Policy.

google-site-verification: google7f7a22bb8fdf2c3d.html