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Lead Character Artist

위치: Los Angeles, CA, USA

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 152846

Position Title: Senior Artist

External Description:

 

We are DICE Los Angeles

 

Our mission is to create world class entertainment and we work in a manner that is different from the rest of the industry. We believe that our games reflect the means by which they are produced. The ones that are crafted in an inspiring climate have qualities that resonate to gamers. At DICE LA, you will be empowered to have a creative stake in everything you do. We have a flat creative hierarchy where everyone is a game maker, no matter what they do. We also firmly believe that in order to achieve peak performance one must have a balance between work and personal life.

 

We want this to be the studio where you do the best work of your career.

 

We are seeking a Lead Character Artist who is passionate about creating high quality, realistic characters and is eager to join us in our drive to push quality to the next level.

 

Responsibilities:

As a Lead Character Artist, you will be responsible for:

 

Work task examples:

  • Sculpt high-resolution characters
  • Create clean game topology, UV’s and textures
  • Collaborate with Production to organize, schedule, and manage the character art team’s day to day activities
  • Assist in character concept and design
  • Work with Art Director to drive and maintain high visual quality of character models
  • Partner with engineers and tech artists to develop an effective character art pipeline
  • Mentor the internal and external character teams through verbal and written feedback
  • Communicate the visual design and development of the characters through art specifications, style guides and reference material
  • Deliver feedback to outsourcing partners

 

Skills We Look For:

 

  • Previous character lead experience within a game production environment
  • Excellent understanding of anatomy, weight and silhouette
  • Strong Maya or similar 3D modeling software
  • Expert sculpting skills using Zbrush
  • Expert knowledge of PBR texture/material workflows
  • Experience with Marvelous designer
  • Experience with photogrammetry
  • Understanding of rigging and skinning
  • Military gear & hardware knowledge a plus
  • Strong organizational and communication skills
  • Passion for collaboration with other artists, designers, and programmers
  • Critical eye for detail

 

Benefits

We are proud of the great perks we offer like comprehensive health and benefit packages, tuition reimbursement, 401k with company match and, of course, free video games. And since we realize it takes world-class people to make world-class games, we offer competitive compensation packages and a culture that thrives on creativity and individuality.

 

Next Steps

As part of the application process we might ask you to perform a practical work test. Apply online with a combined resume and portfolio.

 

Contact our recruiter, Rebecca Davis:  rdavis@ea.com

 

*LI-RD1*

City:

State:

Community / Marketing Title: Lead Character Artist

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부, 또는 법으로 금지된 기타 요인을 고려하지 않고 결정됩니다. 또한, 해당 직책에 합당한 능력을 갖추고 있다면 범죄 기록이 있는 지원자도 관련 법률을 준수하는 방식으로 채용 여부를 고려합니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Days Open: 445

Can this position be remote?:

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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