filler

Software Engineer II

Plats: Redwood City, CA, USA

Meddelande

Befattningen är inte längre öppen.

Requisition Number: 151643

Position Title: Software Engineer II

External Description:

We Are EA

And we make games - How cool is that? In fact, we entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. But making games is hard work. That's why we employ the most creative and passionate people in the industry. Save the planet from Alien Invaders. Score the winning touchdown.

Yup - It's the coolest job on the planet!

The Challenge Ahead:

Is to enable social capabilities within our games. We believe that fundamentally people want to experience and play games with others, and that games are more fun when experienced as part of a team. We want to make it easy for players to find other players they already know as well as create new relationships with people they’ve only just begun to interact with inside a game. We aim to build better recommenders for a variety of different games to recommend people to teams, friends to people, and opponents. We want to incentivize users to engage socially and create a sense of community.

You will get to build our new cross-game, cross-platform and always on a Social platform. This large-scale, collections of RESTful services will power the Social relationships, interactions of EA’s network of games and capturing information that will be experienced by tens of millions of monthly active users. You'll have the opportunity to build sophisticated platform capabilities handling several hundred-thousand requests per second, and driving the player engagement of many of the industries most popular titles. You'll be able to build server-side systems that deliver new functionality within the larger Digital Platform, as well as work on regular improvements to the systems to keep them at top-notch performance.

What a Software Engineer II does within EADP Social Division at EA:

As a Software Engineer II, your primary responsibility will be to work collaboratively with a team of engineers to plan and execute on the software design and architecture of our new systems. Most of your time will be spent developing features and optimizing performance, robustness, and scalability of server systems. You will also spend time working with product managers to innovate new features to support EA's many games and reduce technical debt associated with legacy systems through innovation and automation. Additionally, you will be a champion for best practices within the engineering team.

Responsibilities:

  • Very hands on coding
  • Create and work on large scale distributed HTTP/TCP based backend service creating new features and updating existing ones
  • Resolve defects during QA testing, pre-production, production and from the live environment
  • Work with multiple clients working on multiple different platforms who use the services and features you create to complete user-facing features
  • Architect and design large portions of the software from features to entire applications
  • Occasional off-hours support of the live environment helping to ensure our consumer experience is always world class

 

Required Skills / Experience:

  • A passion for working in platforms in support of gaming
  • 4 or more years’ experience developing object-oriented software (preferably in Java)
  • 2 or more years’ experience working on online services (HTTP via REST) at internet consumer scale
  • Experience working on high traffic services and highly scalable systems
  • Superb communication skills: Demonstrated ability to explain technical issues to both technical and non-technical audiences
  • Strong understanding of the Software design/architecture process
  • Experience with source control systems like git.

 

Nice to have Skills:

  • Experience building on Amazon Web Services
  • Experience with Golang
  • Experience with leading OSS technologies – Kafka, ElasticSearch, Cassandra, Docker, Kubernetes
  • Experience with Bamboo / Maven / Java 8/ RxJava/Akka
  • Use of technologies such as Memcached or Redis, queuing, and NoSQL in production systems helps as does deployment automation experience, e.g. Terraform.
  • Domain experience in enabling social services in other games or other verticals (e.g. building chat systems, activity feeds, and other core social feature areas, etc.)

 

What's In It For YOU? Glad You Asked!

We are proud of the great perks we offer like comprehensive health and benefit packages, tuition reimbursement, pension with company match and, of course, free video games. And since we realize it takes world-class people to make world-class games, we offer competitive compensation packages and a culture that thrives off of creativity and individuality. Health, Dental, Financial offered (ESPP and RRSP matching); Bonus and relocation assistance also offered.

EA is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, ancestry, pregnancy, age, sexual orientation, marital status, protected veteran status, medical condition or disability, or any other characteristic protected by law.

 

City:

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Community / Marketing Title: Software Engineer II

Company Profile:

Electronic Arts Inc. är ett globalt ledande mjukvaruföretag för interaktiv underhållning. EA levererar spel, innehåll och onlinetjänster för internetuppkopplade spelkonsoler, persondatorer, mobiltelefoner och surfplattor.

EEOText: EA är en arbetsgivare som är för likabehandlande. Alla anställningsbeslut görs utan hänsyn till ras, färg, ursprung, anor, kön, könsidentitet eller -uttryck, sexuell läggning, ålder, genetisk information, religion, funktionshinder, sjukdomstillstånd, graviditet, civilstånd, familjestatus, veteranstatus eller annan karakteristik som skyddas av lagen. Vi kommer också att överväga kvalificerade sökande med kriminalregister för anställning, i enlighet med gällande lag. EA gör också arbetsplatsen tillgänglig på det sätt som krävs för kvalificerade personer med funktionshinder, enligt gällande lagar.

Days Open: 92

Can this position be remote?:

EEO Employer Verbiage:

Om EA

På Electronic Arts är vårt mål att inspirera världen till att spela. Vi skapar fantastiska nya spelupplevelser för miljontals spelare världen över genom att sammanföra talangfulla människor som kombinerar kreativitet, innovation och passion. Vi vet att vår mångfald är vår styrka. Vi skapar en inkluderande kultur för våra anställda och ger dem möjligheter att lära sig nya saker och vägleda andra anställda så de kan utföra sitt livs viktigaste och mest givande arbete.

Vi sätter våra anställda i första rummet. Vi erbjuder omfattande förmånspaket med fokus på hälsa och välstånd för att möta dina behov och hjälpa dig få en bra balans mellan karriären och privatlivet. Vi erbjuder dynamiska och samarbetsinriktade arbetsmiljöer, möjlighet att samverka via våra resursgrupper och hjälp med ett balanserat liv genom betald ledighet, föräldraledighet, gratis spel och mycket mer!

Electronic Arts är en arbetsgivare med lika möjligheter. Alla anställningsbeslut görs utan hänsyn till ras, färg, ursprung, anor, kön, könsidentitet eller -uttryck, sexuell läggning, ålder, genetisk information, religion, funktionshinder, sjukdomstillstånd, graviditet, civilstånd, familjestatus, veteranstatus eller annan karakteristik som skyddas av lagen. Electronic Arts gör också arbetsplatsen tillgänglig på det sätt som krävs för kvalificerade personer med funktionshinder, enligt gällande lagar.

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