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Gameplay Engineer - Star Wars

位置: Vancouver, BC, Canada

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Requisition Number: 151425

Position Title: Software Engineer III

External Description:

Gameplay Engineer – Star Wars

                                       

 

We are looking for a talented and experienced Gameplay Engineer to join an established, experienced team of developers working on a AAA Star Wars title in development at Motive Vancouver.  This is an opportunity to join a veteran team and help craft the vision and execution of a compelling, innovative and immersive Star Wars experience. We are using the cutting-edge Frostbite Engine to deliver innovative AI and pushing the boundaries of player expectations.

 

Role: Gameplay Engineer

An ideal candidate will have professional knowledge of general gameplay technologies for game development. You will have varied experience with animation, data-driven workflows, debugging tools, behavior trees, pathfinding, client-server networking, asynchronous gameplay systems, online persistence systems, etc. You will work closely with Senior Engineers to help design, architect & implement major Gameplay systems for the product. You will work with designers to implement gameplay features, tools, and debugging workflows.

 

Expectations:

  • Work with designers to understand requirements and plan out functional requirements
  • Design, architect and document technical designs for Gameplay systems
  • Rapidly prototype new mechanics to prove designs and iterate on mechanics
  • Design and develop new content creation tools, workflow tools and general productivity tools
  • Implement features with Designers & Animators with highly-iterative live-edit workflows
  • Support Designers using tools and workflows with debugging tools, documentation & usability
  • Work with the Frostbite Engine and Frostbite Team to develop shareable code and interface correctly with the engine
  • Identify bottlenecks and performance issues involving cpu time & bandwidth and optimize them
  • Provide solutions that take into account multi-threading, hardware requirements, LODs

 

Required Technical Skills and Experience

  • Bachelor degree in Computer Science or related field, or equivalent training and professional experience
  • 5+ years of games development experience
  • Experience with AI features such as pathfinding, navigation mesh generation, group tactics, planners, combat positioning, cover systems, behaviour trees
  • Strong proficiency with C++
  • Passion for gameplay field and a strong understanding of gameplay design a bonus
  • Experience with C# & WPF a bonus
  • Multithreaded programming and debugging experience
  • Experience with Agile development philosophies
  • Experience with Unit testing frameworks a bonus
  • Capable of responding to Code Review feedback and deliver quality Code Review feedback
  • Knowledge of source code management: Perforce is preferred 

 

Required Non-Technical Skills

  • Ability to quickly learn and apply new concepts, principles and solutions
  • Demonstrates dependability and commitment to projects/tasks
  • One team mentality
  • Strong written communication skills

 

Motive Vancouver

Motive Vancouver is made up of an all-star team that combines industry veterans with fresh thinkers, who are creating new, socially connected experiences for players through beloved franchises such as Star Wars and Plants Vs. Zombies. We pride ourselves on providing our team members a world-class campus that promotes fun, both at work and in play. https://www.ea.com/studios/motive/vancouver

 

 

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Community / Marketing Title: Gameplay Engineer - Star Wars

Company Profile:

Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。

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About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 38

Can this position be remote?:

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