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Sr. Game Designer

Location: Sacramento, CA, USA

Notice

This position is no longer open.

Requisition Number: 151076

Position Title: Sr Game Designer

External Description:

At Electronic Arts we put our players first, and we’re looking for the most talented and creative game developers in the world to help us become the world’s #1 mobile gaming company. Mobile is the future of our industry and the future of our company. Our mobile team is growing fast, with 17 exciting studios around the world and a portfolio of blockbuster titles like FIFA, The Simpsons: Tapped Out, Madden, Real Racing, Plants vs. Zombies, the Sims and Star Wars: Galaxy of Heroes.

Creativity, Collaboration, and Communication are what makes us tick as we prepare ourselves for massive amounts of growth and an incredible amount of fun. We want to engage our players and create the most entertaining mobile titles in the world. Come and see for yourself, the future is here.

We’re pushing the boundaries on every front, so you’ll get a chance to stretch beyond your comfort zone and have the ability to learn while you contribute. Our team culture is collaborative and high-performance, and we expect everyone to think like game makers and approach development with a Player First perspective.

The EA Capital Games studio in Sacramento, California is seeking an experienced Senior Game Designer to collaborate with key creative talent to design and deliver world-class intuitive mobile gameplay experiences.

Capital Games is best known for the break-out mobile hit Star Wars: Galaxy of Heroes which has been the #1 Grossing game in over 35 countries and is one of the Top 40 Grossing Games in the world across Apple and Google for the last year. The game also consistently maintains a 4.5-star rating and is played over two hours a day on average by players.

This role will focus on the ideation, concept development, prototype creation and production ready game game-play for an all-new mobile game.  This game will build on Capital Games’ core strengths developing engaging mobile game experiences. This is a unique opportunity to be a ground floor team member on a new game.

Creativity, Collaboration, and Communication are key to Capital Games’ DNA. We want to continue engaging our players and create the most entertaining mobile titles in the world.

Our team culture is friendly, fast-paced, results-focused, and collaborative. We take our work – but not ourselves – very seriously. Our studio is pet-friendly and we typically have 5-10 dogs in the studio on any given day. We are basically a bunch of nerds who are lucky enough to support ourselves and our families by making awesome mobile games in the Sacramento sunshine. If you think you have what it takes to come join us, please give it a shot.

Come and see for yourself.

Responsibilities

Work with the Creative Director/Production/Development Team/PM teams to establish: Baseline concept, game prototypes, key gameplay features and modes, production-ready gameplay.

Must work within established creative and business goals.

Help establish the quality bar for immersive and exciting gameplay.

Have a clear understanding of the game and be able to clearly, and simply, communicate it to other team members and players

Contribute to establishing and enforcing consistent design practices, constraints, and metrics throughout the varied phases of development, launch, and live support.

Help mentor other designers and lead by example.

Understand the competitive landscape and work to ensure we are aligned our gameplay with an evolving marketplace.

Work with team to ensure there is a strong post-launch creative feature and content is the plan in place.

Work with team to implement continued live service features and content.

Requirements

5+ years of game design experience (mobile CCG/Strategy highly preferred)

Demonstrate in-depth knowledge of mobile CCG/RPG games

Excellent communication skills (written/verbal)

Experience working with a game engine, using scripting tools to orchestrate events, and implementing 3D work into the pipeline.

Extensive understanding of design process including level flow, engagement, structure, pacing, environmental storytelling, testing, etc.

Experience in rapid prototyping to test the viability of concepts.

Ability to pitch game design concepts in a clear, detailed manner, through strong written and verbal skills.

Ability to adapt and evolve creative plans to address internal and external feedback.

Strong understanding of level editing packages such as Maya, Unity, UDK, or other proprietary tools.

Contributed to games that demonstrated the above requirements with a high level of proficiency.

#LI-TS1

 

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Community / Marketing Title: Sr. Game Designer

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

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Days Open: 43

Can this position be remote?:

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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