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Artiste VFX sénior.e / Senior VFX Artist - IRON MAN

위치: Montreal, QC, Canada

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 183808

Position Title: Senior Visual Effects Artist 2

External Description:

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Our Motive is to develop innovative action games set in iconic worlds where every player feels like the hero. Let's say that again—iconic worlds where every player feels like the hero.

Our passion has taken us from imagining dogfighter pilots in Star Wars™: Squadrons to re-creating Isaac Clarke onboard the Ishimura in Dead Space™. Currently, we're working on two exciting projects, an original Iron Man™ action-adventure game and what's coming next for Battlefield™.

We believe in sharing our passion with our community and each other, fostering an inclusive culture, and nurturing a growth mindset. Although our approach may seem simple, it leads us to create the best work of our careers, bringing unique and immersive experiences to our players.

Motive is looking for a Senior VFX Artist.

 Responsibilities:

  • Research, conceptualize and create high-quality effects that communicate gameplay and enhance the player's experience. These FX assets will be created for in-game environments, gameplay, cinematics, and scripted events. Aim to reach an industry-leading quality bar and raise the product experience.
  • Partner with the Lead Artists, Designers, and Engineering Teams to create high-quality real-time visual effects. FX assets include particle systems, meshes, shaders, textures, rigid body sims, and animations
  • Create FX Assets using EA's proprietary game engine, according to the agreed design and within the constraints of the target hardware and software. There is an emphasis on knowledge sharing between different teams throughout EA's studios.
  • Help build technical and aesthetic considerations for the project's visual effect art style. A balance must be achieved between high visual quality and staying within our performance constraints.
  • Manage In-Game Particle Effects for action-adventure games. These include weapon and vehicle FX, environmental, and destruction.
  • You will report to the Lead VFX Artist.

Qualifications

  • 5+ years of production experience using game engines to create real-time VFX with a supporting body of work.
  • Experience shipping high-quality console games.
  • Experience in 2d packages such as Photoshop, After Effects, or Nuke.
  • Experience in 3d packages such as Max or Maya.
  • Knowledge of environmental effects, lighting, and dynamics.
  • Work in a team and communicate with other disciplines.
  • Solid Technical abilities to help create new visual effects art pipelines.
  • Approach tasks, files, and storage of the material methodically.

Additional Skills:

  • Knowledge of Frostbite, and experience with Unity Visual Graph Editor or Unreal Niagara is also valued
  • Knowledge of substance is valued.
  • Experience with a scripting language is a big plus (HLSL, Python).
  • Experience with Houdini is a big plus

3D Portfolio Requirements**

 

A link to your portfolio must be included with your application/resume. All portfolios should contain a breakdown of the work. It must be very clear what you, the applicant, are responsible for in your reel, screenshots, scanned pictures, and web page portfolio.

(Please include as many of the following elements as you can)

  • Examples of natural and organic effects (smoke, fire, waterfalls)
  • Examples of fantastical effects animation (spells, explosions)
  • Examples of rigid or soft-body dynamics
  • Effects created in a game engine
  • Examples of modeling texturing and lighting
  • Examples of multiple animations.

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Community / Marketing Title: Artiste VFX sénior.e / Senior VFX Artist - IRON MAN

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 1

Can this position be remote?: 0

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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