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Software Engineer Intern (Summer 2025)

Multiple Locations: Seattle, WA, USA • Toronto, ON, Canada

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Requisition Number: 185988

Position Title: Intern General

External Description:

Software Engineering Intern Summer 2025 

 

WE WANT YOUR BRAINS… PopCap is looking for brainy and skillful people with a passion for making the world's best games. What's in it for you? A super-fun environment, rewarding work, and lots of great perks. PopCap is looking for a software engineer to add to our Plants vs. Zombies franchise, contributing to features and tools for our in-development game Plants vs. Zombies 3.

As an engineer, you will build features, tools, infrastructure, and fix bugs. You will work directly with other accomplished software engineers, artists, and designers to help continue delivering a long running and beloved IP to our players, Plants vs Zombies!

Experience:

  • Proficiency in C# or similar (C++, Java)
  • Experience with Unity game engine or similar
  • Experience with CI/CD tools (Jenkins, GitLab) is a bonus

Electronic Arts is looking for students to join our world-class internship experience. Summer and Fall 2025 will be better than ever as we bring all interns together on-site for orientation week and prep students for the future ways of work by offering remote and hybrid opportunities depending on your location. For more information about our Next-Gen Program, visit https://www.ea.com/careers/interns-and-university-graduates

You must be available for a full-time paid internship in the Summer or Fall of 2025.

We are only considering students who will be enrolled in an accredited degree program in the Summer or Fall of 2025, slated to graduate no earlier than December 2025, May 2026 for Fall Internships. Applicants must be legally authorized to work in the US or Canada on a full-time basis during the 3 month Internship or 4 month co-op. Visa sponsorship is not available for this position.

COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the hourly pay ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, degree type (e.g. Bachelor’s, Master’s, PhD), what stage you are in your degree journey (i.e. freshman, sophomore, etc.), qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

HOURLY PAY RANGES

• California (depending on location e.g. Los Angeles vs. Sacramento):

º $24 - $38

  • Washington (depending on location e.g. Seattle vs. Spokane):

º $24 - $33

  • British Columbia (depending on location e.g. Vancouver vs. Victoria):
    º $31 - $34 CAN Hourly

    The hourly pay is just one part of the overall compensation at EA. We also offer a package of benefits including 80 hours per year of sick time (prorated based on scheduled hours per week if less than full-time), 16 paid company holidays per year, medical insurance, and 401(k).

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Community / Marketing Title: Software Engineer Intern (Summer 2025)

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

EEOText: EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况、退伍军人身份或其他任何受法律保护的特征等因素的影响。 我们也会遵照相关法律,考虑雇佣带犯罪记录的合格申请者。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

Days Open: 2

Can this position be remote?: 0

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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