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Animateur.trice principal.e de jeu- Lead Gameplay Animator - BATTLEFIELD

위치: Montreal, QC, Canada

지원

Requisition Number: 185006

Position Title: Associate Animation Director

External Description:

(Pour visualiser la description de poste en français, veuillez sélectionner le français dans le menu déroulant au haut de la page sous "Select Language".)

Our Motive is to develop innovative action games set in iconic worlds where every player feels like the hero. Let's say that again—iconic worlds where every player feels like the hero. Our passion has taken us from imagining dogfighter pilots in Star Wars™: Squadrons to re-creating Isaac Clarke onboard the Ishimura in Dead Space™.

Currently, we're working on two exciting projects, an original Iron Man™ action-adventure game and what's coming next for Battlefield™.

We believe in sharing our passion with our community and each other, fostering an inclusive culture, and nurturing a growth mindset. Although our approach may seem simple, it leads us to create the best work of our careers, bringing unique and immersive experiences to our players.

Motive is looking for a Lead Gameplay Animator to work on the Battlefield Franchise.

Responsibilities:

As a Lead Gameplay Animator, you will work with the Animation Director and the animation team to set the animation quality standards for the team. You will also be involved in developing gameplay features in collaboration with designers, technical animators and programmers.

  • Lead the daily efforts for a group of animators including setting direction and tasks.
  • Collaborate with the production team to maintain the schedule and priorities of the team.
  • Work with technical animators to establish our character rig needs, and push our tools and workflows to the next level.
  • Promote communication and collaboration with peers across varying disciplines.
  • Mentor, guide, grow and lead animators, providing examples and arranging training as necessary.
  • Provide guidance to other team members to work through technical and creative solutions.
  • The ability to write documentation where required and maintain production requirements such as stand-ups, feedback and communication with peers.
  • Experience working with an Art Director to develop direction and quality goals and parsing that information to a team for precise execution.
  • Have experience with cross discipline collaboration as a core tenant of who you are as a leader.
  • Establish best practices and procedures for Animation.

Qualifications:

  • 7+ years game animation experience.
  • Proficient in all relevant software such as Maya and Motion Builder.
  • Experience leading the daily efforts for a group of animators.
  • Credited on at least one AAA title where you had ownership of parts of Player or AI animation content, including in-game implementation.
  • Experience in at least one game engine, with knowledge of how to work with multiple animation systems (e.g. state machines or graphs, locomotion systems, etc.)
  • Apt at communicating the vision to the team and providing timely, constructive feedback on their work.
  • Collaborative, self-motivated, and effective time-management skills.
  • Experience working with teams across multiple time zones including external development teams.
  • Passion for making and playing games.

City:

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Community / Marketing Title: Animateur.trice principal.e de jeu- Lead Gameplay Animator - BATTLEFIELD

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText:

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 84

Can this position be remote?: 0

EEO Employer Verbiage:

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