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Studio Assistant

Location: Los Angeles, CA, USA

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This position is no longer posted.

Requisition Number: 184792

Position Title: Acquisition Assistant

External Description:

Studio Assistant

EA Create Capture is a highly engaged content creation team within EA Studios. Our content is generated through multiple services which encompass motion capture, performance capture, 3D head scanning and body scanning for video game titles developed by Electronic Arts (EA). We are adventurous and creative. We are courageous and we take chances. We are excited by pioneers who cut new paths and take on challenges with determination. We are a diverse team, unified through collaboration, culture and craft. We look for the best in everyone.

The EA Create Capture Acquisition team provides high-quality body and facial motion performances and character scanning for in-game, cinematic and narrative sequences.

Role overview:

Our Los Angeles-based Assistant Acquisition Specialist supports the motion capture and character scanning needs for all of EA's game development teams worldwide. Reporting to the Studio Manager, the Assistant Acquisition Specialist is a member of the Acquisition team - the crew that prepares and executes motion capture and character scanning recording sessions.

You have experience and technical or practical skills within a live production environment. You will be guided by senior team members to support the pipeline from pre-production to delivery, and will ensure you perform your tasks with excellence to help achieve project goals.

This is a 12-month contract, based onsite at the Chatsworth studio.

Please include a cover letter with your application, explaining your interest in this position. Applications without a cover letter will not be considered. Thank you.

Responsibilities:

  • Assist the scan acquisition team with acquiring 3d character asset data during scanning sessions.
  • Support scanning system operation, directed and managed by relevant subject matter experts.
  • Aid with scanning camera equipment setup, care, and operation.
  • Build and strike camera and lighting rigs under guidance.
  • Participate in motion capture recording sessions including daily production prep and capture system set up.
  • Learn proprietary art pipelines, new technology, and processes.
  • Facilitate stage install, strike, stage resets and general studio/stage maintenance.
  • Support the maintenance and troubleshooting of the studio audio and video systems.
  • Under the guidance of the Senior Acquisition team members, participate in construction/assembly of set pieces and props.
  • Participate in talent wardrobe fitting and motion capture marker application.
  • Help document workflow, post-mortems and pipelines.
  • Contribute to postmortems, provide feedback, documenting workflow when needed and help improve motion capture process and data output.

Qualifications:

  • Prior professional live-production experience in a related entertainment industry: Film, TV, Video Games, VFX, or Theater.
  • Comfortable with the pressures of being on-set and working in a live production environment.
  • You should also have experience in at least one of the following areas:Optical motion capture systems and workflows.
  • Video game development.
  • 3D animation software, such as Motion Builder.
  • Video and/or audio file formats and compression techniques.
  • Carpentry or set construction.
  • Film/theater/concert stagecraft and rigging.

 

US COMPENSATION AND BENEFITS

The hourly pay ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the hourly pay range for your specific location.

EA has listed the hourly pay ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

HOURLY PAY RANGES

  • California (depending on location e.g. Los Angeles vs. Sacramento):

º $26 - $36 USD Hourly

The hourly rate is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to temporary full-time employees scheduled to work 40 hours a week.

City:

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Community / Marketing Title: Studio Assistant

Company Profile:

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 46

Can this position be remote?: 0

EEO Employer Verbiage:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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