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Artiste Technique - Technical Artist - BATTLEFIELD

Location: Montreal, QC, Canada

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Requisition Number: 184732

Position Title: Technical Artist 2

External Description:

(Pour visualiser la description de poste en français, veuillez sélectionner le français dans le menu déroulant au haut de la page sous "Select Language".)

Our Motive is to develop innovative action games set in iconic worlds where every player feels like the hero. Let's say that again—iconic worlds where every player feels like the hero. Our passion has taken us from imagining dogfighter pilots in Star Wars™: Squadrons to re-creating Isaac Clarke onboard the Ishimura in Dead Space™.

Currently, we're working on two exciting projects, an original Iron Man™ action-adventure game and what's coming next for Battlefield™.
We believe in sharing our passion with our community and each other, fostering an inclusive culture, and nurturing a growth mindset.
Although our approach may seem simple, it leads us to create the best work of our careers, bringing unique and immersive experiences to our players.

Motive is looking for a Technical Artist to join the Battlefield team. You will report to the Technical Art Director.

Responsabilities:

  • Collaborate with art and engineering stakeholders to define, create, document,
    and manage the project's art tools and workflows.
  • Understand the art creation process and enhance efficiency and quality
    through process modifications or tool creation.
  • Troubleshoot technical issues with the art team, both in the DCC packages and
    in the game engine.
  • Participate in art asset and level reviews, with an eye towards identifying
    technical concerns and risks.
  • Monitor, analyse, report and provide guidance on game performance and
    memory usage.
  • Maintain and facilitate cross-discipline communication on technical matters.
  • Continue to adapt and learn new techniques and processes.
  • Promote and build an inclusive work environment.

Qualifications:

  • Prior experience as a Technical or 3D Artist within the games industry;
  • Experience of a full development cycle of AAA games is an asset.
  • Solid knowledge of 3D and 2D content creation software (such as Maya,
    Substance, ZBrush)
  • Experience with asset integrations into a game engine.
  • Aptitude for self-directed learning of new technologies and processes.
  • Experience writing scripts/tools in Python, C# or C++ is an asset.
  • Understanding of modern lighting and rendering techniques is an asset.
  • Empathy for addressing the problems of others and a respect for their time and
  • Ability to receive and share constructive criticism.
  • Strong teamwork and communication skills programmers, and designers.

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Community / Marketing Title: Artiste Technique - Technical Artist - BATTLEFIELD

Company Profile:

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 17

Can this position be remote?: 0

EEO Employer Verbiage:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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