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Sr. Software Engineer - Game Tools

Multiple Locations: Ontario, Canada • Orlando, FL, USA • Austin, TX, USA • Seattle, WA, USA • Toronto, ON, Canada • Redwood City, CA, USA • Los Angeles, CA, USA • Vancouver, BC, Canada

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Requisition Number: 184387

Position Title: Sr Software Engineer I

External Description:

Electronic Arts Inc. is a global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

Full Circle is a studio that was formed in 2021 and we're working on the next evolution of skate. We are proud to build a team that is geo-diverse, and while our home studio is based in Vancouver, BC., everyone can choose to either come into the office or work from home as much as they want. We prioritize inclusivity and diversity in our studio and we continue the push to be better every day.

Much like the values of our studio, our goal for skate. is to create a positive, safe and inclusive social destination where players can be themselves and feel like they belong. To help achieve our vision, our team collaborates with our players to gather their feedback throughout development. We are looking to add to our team with people who are all about having fun, taking chances and making great games.

Full Circle is looking for a Sr. Software Engineer - Game Tools to join the Skate Team to help us bring our game creation tech to the next level.

Responsibilities:

  • As a senior software engineer you are expected to be skilled at engineering communications, analysis, and clarifications. You will drive the improvements our game needs for tools and content workflows.
  • You will build the tools that power the best games in the industry
  • You will create and support tools that implement content workflows and game asset transformations
  • You will create and support workflows for content creators and designers
  • You will create and support interfaces that empower our game development team

 

Qualifications:

  • 5+ years of experience in development of game engines and tools
  • Excellent working knowledge of C# and C++ and Python
  • Experience working with game content importing, exporting, and pipeline transformations
  • Experience working with WPF or other desktop UI frameworks
  • Experience with multithreaded programming and debugging
  • Experience working with a team of engineers to deliver software application

Assets:

  • Experience working with User Experience, Usability or Interaction Design
  • Knowledge of content creation workflows in Maya and Houdini
  • Knowledge of mathematics and 3D concepts used in game engines and tools
  • Bachelor’s degree in computer science or related field, or equivalent training and professional experience.
Ceci ne s’applique pas au Québec.

COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.


BASE SALARY RANGES

• California (depending on location e.g. Los Angeles vs. Sacramento):
º $161,100 - $239,700 USD Annually
• New York (depending on location e.g. Manhattan vs. Buffalo):
º $142,900 - $239,700 USD Annually
• Jersey City, NJ :
º $187,400 - $239,700 USD Annually
• Colorado (depending on location e.g. Denver vs. Colorado Springs):
º $153,100 - $206,200 USD Annually
• Washington (depending on location e.g. Seattle vs. Spokane):
º $142,900 - $230,000 USD Annually
• British Columbia (depending on location e.g. Vancouver vs. Victoria):
º $133,400 - $193,200 CAN Annually

Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

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Community / Marketing Title: Sr. Software Engineer - Game Tools

Company Profile:

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 26

Can this position be remote?: 1

EEO Employer Verbiage:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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