Software Engineer
위치: Vancouver, BC, Canada
참고
Requisition Number: 184280
Position Title: Software Engineer II
External Description:
UGX - Software Engineer II
Software Engineer II - Platform Technology - Integrated Content
The EA Digital Platform (EADP) organization powers the global EA ecosystem. We provide the foundation for all of EA’s incredible games and player experiences with high-level platforms like Cloud, Commerce, Data and AI, Gameplay Services, Identity and Social. By providing reusable capabilities that game teams can easily integrate into their work, we let them focus on making some of the best games in the world and creating meaningful relationships with our players. We’re behind the curtain, making it all work together.
For this role, you will report to a Senior Engineering Manager and get exposed to many technologies. You’ll work as part of a team, engaged with different EADP service teams and game teams around the globe to provide outstanding innovation and performance for our upcoming top games.
Responsibilities:
- Develop dynamic, responsive, and resilient systems using Java and Scala, ensuring high performance and innovation for our games.
- Collaborate closely with team members and cross-functional teams to gather requirements, and contribute to technical design documents, ensuring clarity and feasibility.
- Employ excellent problem-solving skills to navigate iteratively changing requirements during the development process.
- Design, implement and maintain moderately-complex systems and features end-to-end.
- Work in partnership with service teams and game development teams to identify and implement solutions and workflow enhancements.
- Contribute to the implementation, maintenance, and evolution of automated testing across a distributed service stack, ensuring reliability and quality.
- Provide support to manage and resolve integration issues and live incidents, ensuring smooth operations and game experiences.
Qualifications:
- Bachelor's or Master's degree in Computer Science, Computer Engineering, or a related field, showcasing a strong foundation in software engineering principles.
- 3+ years of industry experience
- Exposure to a variety of programming paradigms, including both imperative and functional programming languages, demonstrating versatility and a willingness to learn.
- Experience with Java, Scala, Kotlin, JavaScript/Node, Clojure
- Ability to work effectively within a team in an agile and iterative development environment, showcasing adaptability and collaborative skills.
- Strong communication skills, both written and verbal, capable of conveying complex technical concepts in a clear and understandable manner.
- You are a motivated individual with a passion for gaming and technology, eager to learn and grow within the field of software engineering.
Ceci ne s’applique pas au Québec.
BC COMPENSATION AND BENEFITS The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location. EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs. BASE SALARY RANGES • British Columbia (depending on location e.g. Vancouver vs. Victoria): º $96,400 - $133,900 CAN Annually Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity. |
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Community / Marketing Title: Software Engineer
Company Profile:
Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.
EEOText:
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Days Open: 104
Can this position be remote?: 0
EEO Employer Verbiage:
EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.