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Cinematics Technical Designer - FTC 16 Months

複数の場所: Germany • Guildford, UK • Stockholm, Sweden

応募

Requisition Number: 183957

Position Title: Sr Cinematic Artist

External Description:

The Growth Marketing Content Production Team plans, creates, and delivers compelling creative content to empower EA’s brand go-to-market strategies across global channels. Our industry-leading expertise in computer graphics and design, VFX, storytelling and editorial, directing, and producing delivers content that represents and expands our franchise strategies, expands lore and gameplay insight, and brings call-to-action excitement to our fans and players around the world. 

This is a fixed term contract for 16 months

Job Description

You will be the face of new tools and technologies. If it’s a game engine, you can make it work regardless of which one it is. 

You will partner with a creative team of artists to ensure our marketing assets are delivered to the highest quality and compete on a world class level. You will support our artists and make sure they can be as creative and productive as possible so that technical problems do not stand in their way. You may also contribute to shot layout, technical application, animation, FX and rendering to achieve the final creative vision as set forward by your Art/Creative Director. 

Responsibilities

  • Help setting up cinematic shots, lookdev scenes, and reusable prefabs.

  • Understand, review, and improve existing node-based visual scripting logic for game entities and rendering processes, and designing and implementing new logic when needed.

  • Identify technical problems and propose solutions

  • Adapt to artistic and technical constraints to provide a workflow for cinematic artists on a per project basis

  • Provide hands-on support to artists and engineers regarding asset performance and validation

  • Provide feedback to artists and external partners

  • Review creative process and identify opportunities for tool improvements (per project)

  • Solve technical issues in the 3d asset pipeline

  • Work with partner studios to share technology and best practices

  • Work with artists and programmers to create 3D art and make sure assets are integrated at its highest quality.

  • You will be reporting to the Senior Operations Manager

     

Qualifications

  • Minimum 3 years’ experience in a digital art content creation pipeline, within the video game or film/tv industry with a focus on cinematics 

  • Experience within a game engine (Frostbite, Unreal, Unity, or similar)

  • Experience producing outstanding cinematic assets

  • Experience with game development frameworks and methodologies

  • Experience with real-time workflows and the technical hurdles/limitations associated

Bonus Skills

  • Familiarity with 3D DCC tools such as Autodesk Maya, MotionBuilder, 3dsMax, or Blender.

  • Experience developing custom tools for Digital content creation (DCC)

  • Knowledge of high-level coding language. (Python, C#, mel scripting)

  • Experience with version control systems such as Perforce, Git, or Shotgrid (Flow Production Tracking).

     

 

City:

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Community / Marketing Title: Cinematics Technical Designer - FTC 16 Months

Company Profile:

Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。

EEOText:

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 131

Can this position be remote?: 1

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