Artiste technique sénior.e / Senior Technical Artist - IRON MAN
Lokalizacja: Montreal, QC, Canada
Requisition Number: 183811
Position Title: Senior Technical Artist
External Description:
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Our Motive is to develop innovative action games set in iconic worlds where every player feels like the hero. Let's say that again—iconic worlds where every player feels like the hero.
Our passion has taken us from imagining dogfighter pilots in Star Wars™: Squadrons to re-creating Isaac Clarke onboard the Ishimura in Dead Space™. Currently, we're working on two exciting projects, an original Iron Man™ action-adventure game and what's coming next for Battlefield™.
We believe in sharing our passion with our community and each other, fostering an inclusive culture, and nurturing a growth mindset. Although our approach may seem simple, it leads us to create the best work of our careers, bringing unique and immersive experiences to our players.
Motive Studios is looking for a Senior Technical Artist to help oversee the rendering related aspects of an open world action adventure AAA title. This position requires high-level artistic sensibilities and strong technical skills; the ability to work with the art and rendering teams to drive the development of new engine features and to guide the content creation to maximize what is available. The candidate must be passionate about making great games, be a strong problem-solver and an effective communicator.
Responsibilities:
- Work closely with the Art Director and Art team to understand and help define the artistic vision for the game.
- Work closely with the Tech Art Director and Programming team to understand and help define the technical constraints of the game.
- Help define the project’s core rendering features and quality settings.
- Maintain and build upon the project’s shader library.
- Setup, document and manage the project’s pipelines for shader and texture usage.
- Setup, document and manage the project’s pipelines for lighting.
- Setup, document and manage the project’s pipeline for colour grading and post-effects.
- Guide and tutor art staff on project best practices.
- Participate in art reviews, with an eye towards identifying technical divergences or opportunities.
- Act as a subject matter liaison within the wider EA development community.
- Troubleshoot technical issues with the Art team.
Qualifications:
- Deep understanding of modern rendering techniques.
- Capable of creating complex shaders, either via a graph editor or HLSL/GLSL.
- Proficient in the use of Substance Designer, Photoshop and Maya/3dsMax.
- Good understanding of runtime lighting solutions and techniques.
- Knowledge of software rendering solutions, such as Arnold, Vray or Mental Ray is an asset.
- Ability to script/program in Python, C# or C++ is an asset.
- Experience producing Art content for AAA games.
- Experience with the full development cycle of AAA games.
- Experience working on current console platforms (PS4/Xbox One) and PC.
- Solutions-oriented approach to runtime performance and artistic needs.
- Holds their work to high standards and desires to meet and exceed expectations.
- Strong teamwork skills but also the ability to take ownership and work independently.
- Passion for making games look and play great.
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Community / Marketing Title: Artiste technique sénior.e / Senior Technical Artist - IRON MAN
Company Profile:
Electronic Arts Inc. to światowy lider w dziedzinie produkcji interaktywnego oprogramowania rozrywkowego. EA oferuje gry, treści i usługi internetowe dla podłączonych do internetu konsol, komputerów osobistych, telefonów komórkowych i tabletów.
EEOText:
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Days Open: 182
Can this position be remote?: 0
EEO Employer Verbiage:
EA jest pracodawcą realizującym politykę równych szans w zatrudnieniu. Wszystkie decyzje dotyczące pracowników są podejmowane bez względu na: rasę, kolor skóry, przynależność etniczną, kraj pochodzenia, płeć, tożsamość płciową, orientację seksualną, wiek, informację genetyczną, wyznanie, niepełnosprawność, stan zdrowia, stan cywilny lub rodzinny, status kombatanta. EA dostosowuje miejsca pracy dla niepełnosprawnych pracowników lub kandydatów zgodnie z obowiązującym prawem.