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Principal Character Artist (Incubation Team)

複数の場所: Redwood City, CA, USA • Madison, WI, USA • Vancouver, BC, Canada

応募

Requisition Number: 183271

Position Title: Senior Character Artist 2

External Description:

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order, Star Wars Jedi: Survivor, and Medal of Honor: Above and Beyond. You can learn more about our studio and values at respawn.com/studio.

We are seeking a Principal Character Artist with the passion and know-how to help drive the creation of the most diverse characters and creatures. As a Principal Character Artist on our team, you will be working daily to bring a diverse range of characters and creatures to life. The ideal candidate has a broad skill set in character art and is eager to be challenged by the wide variety of character related work that our game has to offer.

What you’ll do:

  • Work closely with the Lead Character Artist to create high quality character assets, all the way from blockout to textured in-engine.
  • Help establish process, pipeline, and best practices for the rest of the team.
  • Be a champion for delivering high quality assets that conform to technical and optimization standards.

Ideally, you will have...

  • Shipped at least one AAA quality game as a character artist.
  • Expert knowledge of modern AAA character art tools and software packages.
  • Experience with creatures and other non-humanoid characters.
  • A strong understanding of anatomy, proportion, silhouette, color theory, and other artistic fundamentals.
  • A solid understanding of topology for rigging/skinning, efficient UVs, LOD creation, budgets, and other technical requirements of building optimized content.
  • A desire to be a part of a highly collaborative team, working closely with other departments to iterate.
  • An appetite for giving and receiving constructive feedback from anybody on the team, regardless of position.

If this opportunity sounds like a great fit for you, please submit your resume and portfolio and we will get back to you once we have reviewed it.

In addition to opportunities for creative impact and professional growth which come with being a member of our team, working at Respawn has many other perks and benefits! Learn more at respawn.com/perks.

 

Ceci ne s’applique pas au Québec.

COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.


BASE SALARY RANGES

• California (depending on location e.g. Los Angeles vs. Sacramento):
º $138,200 - $219,000 USD Annually
• New York (depending on location e.g. Manhattan vs. Buffalo):
º $136,600 - $219,000 USD Annually
• Jersey City, NJ :
º $171,100 - $219,000 USD Annually
• Colorado (depending on location e.g. Denver vs. Colorado Springs):
º $153,100 - $206,200 USD Annually
• Washington (depending on location e.g. Seattle vs. Spokane):
º $136,600 - $202,300 USD Annually
• British Columbia (depending on location e.g. Vancouver vs. Victoria):
º $126,000 - $176,300 CAN Annually

Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

 

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Community / Marketing Title: Principal Character Artist (Incubation Team)

Company Profile:

Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。

EEOText: EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無、および法律で保護されたその他のあらゆる状況は考慮されません。 また、犯罪歴のある人物の雇用も、募集要項を満たす応募者の場合は適用法令に従って検討します。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

Days Open: 69

Can this position be remote?: 1

EEO Employer Verbiage:

EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

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