Software Engineer
Location: Stockholm, Sweden
Notice
Requisition Number: 182655
Position Title: Software Engineer II
External Description:
The Battlefield Technology Team is home to remarkable technical talent building Battlefield tools and technology on EA's proprietary game engine, Frostbite. We aim to empower engineering and content creation with a myriad of tools and workflows, while empowering the multi-studio distributed development team to create connected experiences for Battlefield fans around the world. Our people are the backbone and driving force to our creative products, and that's why we're dedicated to providing everyone the chance to express themselves and be their very best as we work towards a common cause. Join us!
The Role
We believe that to provide the best possible experience for our players we need the best tools possible! As a full-stack engineer at BCT, you will design, implement, and maintain internal web-based tools that will be used by our Live team to engage with millions of our players across the globe. You will report into a Development Director.
Responsibilities
- You will analyze game designs and propose technical solutions for how they can be achieved
- Develop distributed and resilient web applications
- Adapt central EA technologies to meet game design needs
- Use modern open-source stacks
- Deploy services on cloud-based infrastructures such as Kubernetes
- Oversee performance of web applications and service
- Develop live tools that we use to manage all aspects of our live games
- Integrate the tooling platform with other internal services
Requirements
- 6+ years of experience working on web projects applying modern web development best practices, from UI in the front-end to databases in the backend
- Experience in JavaScript, including an understanding of concepts like closures, asynchronous programming, and dependency injection patterns
- Experience developing distributed, resilient, and scalable back-end systems using Scala, Java, or other JVM language
- Experience with TypeScript, React, MobX, or other common frameworks
- Knowledge of Git, or similar distributed source management system
- Experience with continuous integration and delivery
Nice to have:
- Experience in practical software engineering, experienced at least one new product launch
- Experience with Kubernetes or other container-orchestration systems
- Experience with cloud services
City:
State:
Community / Marketing Title: Software Engineer
Company Profile:
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
EEOText:
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Days Open: 137
Can this position be remote?: 0
EEO Employer Verbiage:
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.