Software Engineer
Location: Stockholm, Sweden
Notice
Requisition Number: 181620
Position Title: Software Engineer III
External Description:
Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team develops creative engine features and cutting-edge tools that let our game makers create stunning games. We're honoured to have thousands of game developers worldwide using Frostbite as they create some of the industry's best-known titles and amazing player experiences. Join us as we help shape the future of gaming with Frostbite.
You will be a part of our team building main systems for data management and game asset processing that make our tools responsive and stable for thousands of users editing millions of assets. Some examples of what we work with are:
- The system that provides on-disk data to our editor
- The pipeline for creating game-ready data from raw or source data
- A caching system for built data to increase efficiency
- A service for On-demand loading of large game data
This team belongs to the Production Systems domain that creates tools, frameworks and services that EA's content creators rely on to create and enhance EA's games. You'll find opportunities to improve content creator workflows, allowing faster iteration times and creativity for our engineers content creators. You will report to our Senior Engineering Manager.
Responsibilities
- Communicate with game and other Frostbite teams around the world to understand their specific needs
- Support game teams using our technologies
- Work collaboratively on design, test, and maintenance of services delivered by the team
- Contribute to discussions around the longer term vision and high-level plans for the future of the product area
- Gain domain expertise and share knowledge within the team.
Qualifications
- 3+ years of experience with C++ programming, data-guided design, and software architecture
- Experienced in building high-performing concurrent software
- Experience with agile development practices
- Experience of data processing and data management
- Experience implementing databases or file systems
- Some experience with web services running locally and in Azure
- Some experience with content pipelines
This is a hybrid role based in Stockholm
City:
State:
Community / Marketing Title: Software Engineer
Company Profile:
Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。
EEOText:
About Electronic Arts
Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.
We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Days Open: 114
Can this position be remote?: 0
EEO Employer Verbiage:
EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。