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Software Engineer

Location: Vancouver, BC, Canada

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Requisition Number: 180869

Position Title: Software Engineer I

External Description:

We Are Frostbite

Frostbite is EA’s state-of-the-art multi-platform game development engine. Our global team develops creative engine features and cutting-edge tools that let our game makers create stunning games. We’re honored to have thousands of game developers worldwide using Frostbite as they create some of the industry’s best-known titles and amazing player experiences. Join us as we help shape the future of gaming with Frostbite.

Reporting to the Engineering Manager of Quality Engineering, you will join a versatile team driving innovation for tools and services that allow us to validate the quality of the engine and improve the integration experience for our partners. We collaborate with other developers across Frostbite and game studios to ensure that our runtime and content creation workflows are performant and stable and our code meets the highest standards. We promote a data-driven culture of accessible information, learning, quality improvement and sustainable development.

Responsibilities

  • You will write high-quality code and will participate in the review process for technical designs and code produced by other Software Engineers.

  • You will collaborate with Software Engineers across EA to understand how to improve Frostbite game creation, including performance & memory tracking, test automation workflows, or code quality.

  • You will design the required features and systems, estimate effort, identify development risks, and provide solutions.

  • You will deploy tests in our CI and services in our infrastructure, ensuring they are stable, scalable and debuggable.

  • You will work with Frostbite domain experts to expand your engine knowledge, and will promote our team's tools and workflows to the wider community.

  • You will attend team meetings, share information, and improve documentation.

  • You will contribute to the team culture of learning, collaboration and engineering sustainability, including best development practices and Agile methodologies.

Qualifications

  • BSc degree in Computer Science, Software Engineering, a related academic programme, or equivalent training and professional experience.

  • 2+ years of experience in C#, and optionally in C++ or Python.

  • Experience with object-oriented design patterns, and practices like unit testing.

  • Experience with CI tooling (Jenkins, Azure DevOps), build systems or version control systems (Git, Perforce).

  • Familiarity with concepts of software performance measurement and memory management.

  • Debugging skills (with Visual Studio) — you enjoy finding the root-cause of issues.

Bonus if you have...

  • Experience with cloud technologies (AWS, Azure, GCP).

  • Experience with test automation technologies.

  • Experience with data analysis and visualization, databases (SQL/NoSQL) or security.

  • Experience in game or game engine development (Unreal, Unity or Frostbite).

  • Experience supporting complex software or large code bases.

#LI-Hybrid, #LI-Onsite

#FlexibleWork

BC COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

HOURLY PAY RANGES

• British Columbia (depending on location e.g. Vancouver vs. Victoria):
º $63,350 - $108,550 CAN Annually

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

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Community / Marketing Title: Software Engineer

Company Profile:

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 132

Can this position be remote?: 0

EEO Employer Verbiage:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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© 2024 Electronic Arts Inc.

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