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Senior Character Artist

Location: Vancouver, BC, Canada

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This position is no longer open.

Requisition Number: 179897

Position Title: Senior Character Artist

External Description:

 About the Organization:  EA is one of the most iconic brands in entertainment with nearly 30 years of innovation, passion, and connection of millions of players across the globe to their favorite video games IP. We are assembling a team with the purpose of constructing a novel and immersive experience. This is your opportunity to join this new team that will shape the future of interactive entertainment.

About our team:  We are starting a new team composed of a mixture of EA/EA SPORTS Talent and new talent from across industries. With some of the most valuable IP in the world, and the resources EA has to offer, we have access to the capabilities needed to deliver amazing new experiences for an expanded audience of players worldwide.

About the role:  The Senior Character Artists are crucial in the development of AAA video games. They possess exceptional modeling, sculpting, and texturing skills, allowing them to create remarkable character models. These models are based on concepts, scan data, or photo references. The Senior Character Artist plays a vital role in collaborating with internal and external teams to ensure that the visual quality of the content and experiences we create for our players is of the highest standard.

Your Responsibilities:

  • Working with Art Director, Producers, Technical Artists and Engineers.
  • Troubleshooting and creating workflows and documentation. 
  • Establishing visual targets and prototypes.
  • Bringing character concept to life.
  • Leading internal and external teams.
  • Mentoring new artists in the team.
  • Providing feedback and critiques to team members through art reviews.
  • Set quality standards and style consistency for the character art in-game.
  • Ensuring character assets are at quality for final delivery.
  • Performing tasks that require high modeling texturing and sculpting skills.

Your Qualifications:  

  • 7+ years' experience in modeling and character art
  • A portfolio in realistic character art. Please provide a link to a portfolio on the resume.
  • Experience working with Maya, Photoshop, ZBrush, substance Painter and Marvelous Designer. 
  • Experience in prototyping and working with diverse teams consisting of technical artists, artists, engineers and riggers.
  • Knowledge of the latest industry-standard tools, workflows, and techniques including physically based rendering.
  • Demonstrate an expert understanding of human anatomy, clothing construction (wrinkle behavior), proportion, silhouette, and topology, and how it relates to rendering and deformation.
  • Demonstrate an understanding of a broad mix of character-related disciplines such as modeling, texturing, shading, rigging and binding, animation, facial animation, and blend shapes.
  • Experience presenting art direction focus and art reviews through to our teams.
  • Demonstrate an expert ability to prepare assets for physical simulations such as cloth, hair.
  • Demonstrate an excellent ability to interpret 2D reference material and scan data into 3D textured and surfaced models.
  • Demonstrate an ability to document workflows to be used by our teams.
  • Sports knowledge and enthusiasm a plus.
  • Guide other artists on the team, sharing best practices and encouraging a healthy team culture
  • Ability to work self-directed, without additional guidance and supervision.

 

BC COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.



BC COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

• British Columbia (depending on location e.g. Vancouver vs. Victoria):
º $107,600 - $147,100 CAN Annually

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

 

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Community / Marketing Title: Senior Character Artist

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

EEOText:

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 370

Can this position be remote?: 0

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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