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Software Engineer

Multiple Locations: Guildford, UK • Stockholm, Sweden

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Requisition Number: 179726

Position Title: Software Engineer III

External Description:

Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team empowers game creators to shape the future of gaming by developing creative engine features and outstanding tools. We are honored to have thousands of game developers all over the world using Frostbite to create some of the most amazing games and player experiences in the industry.

We are looking for a Rendering VFX Engineer to join the Frostbite team!

Reporting to the Senior Manager of Rendering Engineering, you will be part of the VFX cell within the Frostbite rendering team, driving the technology forward to power future titles and push the boundaries of visual quality in games.

In the VFX team you will work on the Frostbite effect system and our GPU particle system. You will also be able to work on our participating media system and the sky and cloud systems. Through close collaboration with the programmers and artists across EA game teams you will develop state of the art rendering techniques and complex VFX features. You will have an impact on each game by connecting gameplay and rendering to make our game worlds come alive.

Responsibilities

  • Develop the VFX systems for multiple AAA games
  • Work with game team engineers and artists to improve new VFX features and develop our tools and workflows.
  • Improve the runtime and pipeline that moves our VFX systems.
  • Undertake performance profiling and optimization on multiple platforms

Qualifications

  • BSc degree in Computer Science, or equivalent experience
  • Real-time computer graphics knowledge
  • Real-time simulation knowledge
  • C++, design, and software architecture skills
  • Profiling and optimization skills
  • Math skills
  • Experience with VFX.
  • Experience with Participating Media, Sky or Cloud rendering
  • Physics and Fluid simulation
  • Knowledge of one or more CPU and GPU architectures
  • Console development experience
  • C# and Tools development experience
  • VFX knowledge in one or more 3D art packages: Houdini, Maya, Flow

This position can be worked remotely.

 

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Community / Marketing Title: Software Engineer

Company Profile:

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 110

Can this position be remote?: 1

EEO Employer Verbiage:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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