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Animator - Maxis (The Sims)

Multiple Locations: Sweden • Lyon, France • Stockholm, Sweden • Cologne, Germany • Madrid, Spain • Helsinki, Finland • Galway, Ireland • Amsterdam, Netherlands • Warsaw, Poland • Bucharest, Romania • Romania • Ireland • Spain • Netherlands • Germany • France • Poland • Finland

Notice

This position is no longer open.

Requisition Number: 179094

Position Title: Animator 2

External Description:

Locations: This is a fully remote position, available across most European locations.

Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of The Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is, but strive to build a world as it could be.

In this role you will be part of the reimagining of The Sims that players know and love. The Sims is one of the top selling PC game franchises of all time and The Sims 4 is by far our most successful Sims game. We have more than 70 million registered players of the base game. To date, The Sims 4 has shipped over 60 content packs and countless base game feature and quality of life updates. The Sims 4 continues to transcend being "just a game" and continues to be a positive force in people's lives while occupying a unique creative space in the game industry. We're excited you're interested to learn more about how you can join our team and dream big. For more information about The Sims, follow @TheSims on Twitter, Instagram and TikTok, like The Sims on Facebook, visit TheSims.com newsroom and tune into Behind The Sims on YouTube for the latest news and updates.

Job Description

As an Animator, you will create high quality key-frame animations and collaborate with other disciplines to design and implement interaction state-flows in-engine. You will create animations that express a wide range of emotions and personality. You have a strong understanding of the latest keyframe animation workflows. You have extensive experience using Maya and implementing content in-engine. You will receive direction and feedback directly from Senior Animators and the Animation Directors. You will report to our Development Director.

Your Skills:

  • 4+ years of experience as a seasoned gameplay animator contributing to all phases of game production on a AAA title
  • Expert in creating full body keyframe animation with a primary emphasis on full body character performance in Maya
  • Exemplary technical comprehension in relation to designing and implementing animation state machines in a game engine such as Unity, Unreal or similar.
  • Experience in evaluating human/creature/object rigs for production
  • Adaptable to new animation styles, in game animation production tools, workflows, and pipelines.
  • Effective collaborator able to work across diverse groups to find creative solutions.
  • A mindset that focuses on quality, collaboration, innovation, and accountability.

Bonus Experience

  • Experience in the Simulation genre of games.
  • Comfortable creating entertaining acting performances for reference for your animations or others.
  • Experience working with motion capture processes.
  • Experience with Atlassian Confluence, Jira software, Shotgun or similar tools

Main Responsibilities:

  • Work with Animation Lead and Director to create high-quality keyframe animation with heavy emphasis on full body character acting.
  • With guidance from your Lead, collaborate with other essential contributors of the Production process to fulfill Design Goals.
  • Work with different technical and art disciplines to solve complex implementation challenges.
  • Estimate and provide scoping options for content.
  • Design assets and state machines using our proprietary engine.
  • Present implementation strategies
  • Use proprietary engine to implement and technically verify animation content.
  • Work with other essential disciplines to solve complex game bugs.
  • Maintain and track animation assets related to your implementations
  • Create technical documentation

Share knowledge across the animation team through documentation, presentations, and mentorship.

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Community / Marketing Title: Animator - Maxis (The Sims)

Company Profile:

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 178

Can this position be remote?: 1

EEO Employer Verbiage:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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