Associate Technical Artist
Location: Montreal, QC, Canada
Notice
Requisition Number: 178995
Position Title: Associate Technical Artist
External Description:
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Our Motive is to create innovative action games within iconic worlds where every player feels like the hero. Let's say that again—iconic worlds, where every player feels like the hero.
Our passion has taken us from imagining dogfighter pilots in Star Wars™: Squadrons, to re-creating Isaac Clarke onboard the Ishimura in Dead Space™, and now to building an original Iron Man action-adventure video game.
We believe in sharing our passion with our community, and with each other by having transparent discussions, by practicing an inclusive culture, and by nurturing a continuous growth mindset. Our approach feels simple, but it leads to the best work of our careers, and as a team, building unique and immersive experiences.
Motive is looking for a technical artist to help oversee the rendering related aspects of an open world action adventure AAA title. This position requires high-level artistic sensibilities and strong technical skills; the ability to work with the art and rendering teams to drive the development of new engine features and to guide the content creation to maximize what is available. The candidate must be
passionate about making great games, be a strong problem-solver and an effective communicator.
Responsibilities:
- Work closely with the Art Director and Art team to help define the artistic
vision for the game and with the technical teams to help define the technical
constraints to achieving this vision. - Help define the project’s core rendering features and quality settings.
- Maintain and build upon the project’s shader library.
- Setup, document and manage the project’s pipelines for shader and texture
- Guide and tutor art staff on project best practices.
- Participate in art reviews, with an eye towards identifying technical
divergences or opportunities. - Act as a subject matter liaison within the wider EA development community.
- Troubleshoot technical issues with the Art team.
Qualifications:
- Understanding of modern rendering techniques.
- Capable of creating complex shaders, either via a graph editor or HLSL/GLSL.
- Proficient in the use of modern Digital Content Creation applications
(Substance, Photoshop, Maya, Blender) - Experience producing art content for AAA games.
- Ability to script/program in Python, C# or C++ is an asset.
- Solutions-oriented approach to runtime performance and artistic needs.
- Strong teamwork skills but also the ability to take ownership and work
- Passion for making games look and play great.
City:
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Community / Marketing Title: Associate Technical Artist
Company Profile:
We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.
EEOText:
About Electronic Arts
Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.
We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Days Open: 124
Can this position be remote?: 0
EEO Employer Verbiage:
About Electronic Arts
Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.
We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.