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Lead Engine/Tools Engineer - Ridgeline Games

Multiple Locations: Seattle, WA, USA • Marina Del Rey, CA 90292, USA • Redwood City, CA, USA • Vancouver, BC, Canada

Notice

This position is no longer open.

Requisition Number: 178751

Position Title: Sr Software Engineer I

External Description:

Lead Engine/Tools Engineer - Ridgeline Games

Ridgeline Games is focused on building rich narrative campaigns with memorable characters and powerful experiences all in the Battlefield universe. We are building a new studio in the Seattle area composed of leaders and talent with a vast array of AAA game dev experience. As we assemble our diverse team, all who have a voice in making great games together, we're looking for a healthy mixture of tempered veterans and young passionate individuals eager to make a difference.

  • Remote Work Option: Yes

  • Location: Seattle

  • Requisition Type: RFT

 

Role Overview:  You are a Lead Engine/Tools Engineer, reporting to the Studio Technical Director who will work side-by-side with video game content creators (designer, visual art, audio, video) to help identify needs, prioritize work and provide solutions to problems. You will spend time facilitating communication, optimizing performance, and designing and documenting processes for the project.

 

Responsibilities:

  • Become an expert in EA's internal technology and contribute by writing and suggesting improvements at the game and engine level.

  • Work with EA's internal shared technology groups. Develop runtime, pipeline, and tools code.

  • Guide the implementation of new features and workflows for content creators.

  • Optimize performance and memory usage.

  • Create standard software development processes and best practices for requirements, design, implementation, and testing.

  • Perform code reviews and mentor other team members.

  • Participate in higher level planning with project management and Technical Directors.

  • Work with team members on performance reviews, mentorship, and regular feedback.

  • You've found a taste to guide a team of experienced developers and have a vision of what you want to achieve and to plan for success. You know how to strike a balance between being directive and being collaborative.

 

Qualifications:

  • 5+ years of professional programming experience.

  • Advanced knowledge of C++ and C#

  • Contributions to complex software, through high-quality shipped game titles.

  • You have experience optimizing and debugging complex multi-threaded systems.

  • Expert-level debugging skills.

  • Experience managing other programmers

  • You're passionate about pushing the boundaries of what's been seen or done in the past and are looking for a place to bring to life some of your creative ideas.

  • You've made a name for yourself as being having a good sense of software design and architecture

 

Benefits

We are proud of the great perks we offer like comprehensive health and benefit packages, tuition reimbursement, 401k with company match, and of course, free video games. And since we realize it takes world-class people to make world-class games, we offer competitive compensation packages and a culture that values creativity and individuality.

US COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

• California (depending on location e.g. Los Angeles vs. Sacramento):
º $149,150 - $233,500
• New York (depending on location e.g. Manhattan vs. Buffalo):
º $136,000 - $233,500
• Jersey City, NJ:
º $171,100 - $233,500
• Colorado (depending on location e.g. Denver vs. Colorado Springs):
º $136,000 - $190,850
• Washington (depending on location e.g. Seattle vs. Spokane):
º $136,000 - $218,900

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

City:

State:

Community / Marketing Title: Lead Engine/Tools Engineer - Ridgeline Games

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

EEOText: EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况、退伍军人身份或其他任何受法律保护的特征等因素的影响。 我们也会遵照相关法律,考虑雇佣带犯罪记录的合格申请者。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

Days Open: 108

Can this position be remote?: 1

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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