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Senior Systems Programmer

Multiple Locations: Guildford, UK • Southam CV47, UK • Manchester, UK

Notice

This position is no longer open.

Requisition Number: 178713

Position Title: Software Engineer III

External Description:

 

For more than twenty years Criterion Games has entertained millions of players around the world with our award-winning games. Our experienced people have expressed their passion for phenomenal game feel, AAA audio-visual quality, and technical innovation across many beloved franchises including Burnout, Battlefield, Star Wars Battlefront and Need for Speed.

We believe that healthy, engaged teams make great games, so we place enormous value on collaboration, fresh ideas, and unique perspectives. We'd love to hear yours! Crunch doesn't help make a better game. We don't do it. For the sixth year in a row, we are very proud to have been recognised by gamesindustry.biz as one of the best places to work in the UK.

We're looking for an experienced engineer to be part of the Criterion's core systems team. You will report to a Lead Engineer and daily you will work in C++ to cover our client, dedicated server and content pipeline tools. You will participate in implementation of low-level features in the engine and work with EA central tech team to integrate new ones. This could include memory management, threading, data streaming, game networking, performance profiling and optimization. Your team will be also involved with the automated systems test process and post-launch support of our titles ensuring that the experiences we create are delivered safely to our players.

Responsibilities

  • You will become part of the Need for Speed core systems team to help deliver expected level of performance and stability using EA's proprietary technology
  • Work with production and design to gather requirements and translate them into technical designs in collaboration with the team and technical leadership
  • Design and implement new features in the engine for both programmers and content creators
  • Participate in integration of newer versions of EA's proprietary tech and features
  • Collaborate with other programming teams to address stability or performance issues with the engine
  • Perform performance/memory profiling and optimization of a title on different platforms
  • Communicate with EA Central Tech to manage engine development roadmap

Qualifications

  • 5+ years of experience in C++ software development
  • Experience shipping titles (consoles and PC) as engine programmer
  • Experience with low-level systems development such as memory management, threading, data streaming in real-time applications, 3d graphics, networking
  • Proficiency in maintaining large systems
  • Experience with First Party APIs
  • Skills debugging distributed real-time applications

 

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Community / Marketing Title: Senior Systems Programmer

Company Profile:

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 70

Can this position be remote?: 0

EEO Employer Verbiage:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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