Location: Toronto, ON, Canada
Requisition Number: 178076
Position Title: Technical Artist 1
We are looking for a Tech Artist to join us and help continue delivering a long-running and beloved IP to our players, Plants vs. Zombies! This artist will report to the Art Director, and work with our Senior Tech Artist on an upcoming Plants vs. Zombies mobile title. You will work directly with internal and external artists, animators, designers, and engineers. You will create eye catching visual effects and help the art and animation team to bring the world of Plants vs. Zombies to life. You have experience in tech art for mobile games with a focus on creating visual effects, implementation of animation and pipeline optimization.
- Create and implement high-quality 2D and 2.5D VFX that meet both artistic and technical specifications.
- Provide feedback to external artists on 2.5D models, rigs, and animations.
- Lead the implementation of characters (and animation), environments, and game mechanics. Collaborate with artists, design, and engineers to ensure functionality and run time optimization.
- Identify opportunities for and create custom shaders, scripts, and other tooling to improve the look and processes of in game art.
- Shipped at least 1 mobile game or large-scale non-game project OR 3+ years of experience as a Tech Artist
- Very experienced with Unity, including setting up animation state machine and creating 2D & 3D VFX.
- Experience with simple modeling and texturing in Maya or similar 3D software
- Experience using Git/Version Control
- Experience writing shaders or tools for Unity or Maya and creating documentation to support it.
- Strong visual design skills
- Located in Toronto area
US COMPENSATION AND BENEFITS
The hourly pay ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the hourly pay range for your specific location.
EA has listed the hourly pay ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.
HOURLY PAY RANGES
- California (depending on location e.g. Los Angeles vs. Sacramento):
º $37 - $55
- New York (depending on location e.g. Manhattan vs. Buffalo):
º $34 - $55
- Jersey City, NJ:
º $34 - $55
- Colorado (depending on location e.g. Denver vs. Colorado Springs):
º $34 - $50
- Washington (depending on location e.g. Seattle vs. Spokane):
º $34 - $50
The hourly rate is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby (following 1 year of service), medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees.
Community / Marketing Title: Technical Artist
We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.
About Electronic Arts
Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.
We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Days Open: 63
Can this position be remote?: 1
EEO Employer Verbiage:
About Electronic Arts
We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers.
We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more.
Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.