Senior Technical Artist - F1
Multiple Locations: Birmingham, UK • Runcorn, UK • Manchester, UK • Lyon, France • Guildford, UK • Cologne, Germany • Madrid, Spain • Galway, Ireland • Milan, Metropolitan City of Milan, Italy • Amsterdam, Netherlands • Warsaw, Poland • Southam CV47, UK • Romania • Ireland • Italy • Germany • United Kingdom
Requisition Number: 177822
Position Title: Senior Technical Artist
External Description:
Codemasters has a long-standing reputation as one of the premier game developers in the industry. As a global team of creators, storytellers, technologists, experience originators, and so much more, we believe that amazing games and experiences start with teams as diverse and engaged as the players and communities we serve.
We're renowned for our innovation and passion for racing games, and we place enormous value on collaboration, innovation, and unique perspectives to evolve our titles for players worldwide.
We're looking for people with a passion for creating exceptional gaming experiences to help us deliver industry-leading titles. Join us on the road ahead!
When it comes to our F1® franchise, our passionate team brings players closer to the action than ever before. Each iteration innovates to bring players new experiences, letting them live their dream of lining up alongside their heroes from the worlds of F1® and F2™. The F1® franchise is one of the highest-scoring of all time, according to Metacritic. With a focus on innovation and engagement, we're evolving the ultimate Formula 1 experience for players everywhere, and you could help us take the game to the next level.
Responsibilities:
- Reporting to the Technical Art Director, you will help facilitate communication between art and code by helping with creation methodologies, debugging and ensuring performance of all game art and assets.
- Work with the art, design and code teams to develop new visual features to push the F1 games forward and help to design the pipelines and processes needed to make these features production ready
- Help with the design and implementation of digital content creation tools focusing on 3ds Max, but also Substance Painter, Houdini, in-house tools and others.
- Create plugins for 3DS Max using C++.
- Work with the art teams to create in-engine and 3DS Max shaders using HLSL.
- Be a mentor to other technical art team members and artists.
Here's what you will need:
- Experience with a DCC package such as 3ds MAX or Maya
- Scripting ability with Python or MAXScript
- Experience writing shaders using HLSL or GLSL
- Solid programming skills with C++, C#, WPF
- Experience of at least 1 game development cycle and able to demonstrate skills in previously released titles
- In-depth knowledge of best practices in game content creation
- In-depth knowledge of a game engine
- Familiarity with Houdini procedural modelling
City:
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Community / Marketing Title: Senior Technical Artist - F1
Company Profile:
We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.
EEOText:
About Electronic Arts
Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.
We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Days Open: 90
Can this position be remote?: 1
EEO Employer Verbiage:
About Electronic Arts
We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers.
We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more.
Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.