Tools Software Engineer - C# (Battlefield Central Tech)
Location: Orlando, FL, USA
Requisition Number: 177683
Position Title: Software Engineer II
External Description:
We are looking for talented people to join our team building core, impactful, and empowering technology for Battlefield! Our Battlefield Technology Team is home to remarkable technical talent building Battlefield tools and technology on EA’s proprietary game engine, Frostbite. We strive to empower engineering and content creation with a myriad of tools and workflows, while empowering the multi-studio distributed development team to create innovative and connected experiences for Battlefield fans around the world. Our people are the backbone and driving force to our creative products, and that’s why we’re dedicated to providing everyone the chance to express themselves and be their very best as we work towards a common cause. Join us!
The Platform team
The Platform team is here to provide the foundation for our game teams. We are on a mission to create the most immersive and engaging experiences in the world, and the Platform team is here to unlock the creative power of our game developers on that mission.
Responsibilities
As a Software Engineer, you will be part of a team delivering reliable tools and technology for Battlefield game teams. You will be responsible for understanding the needs, breaking down problems and finding pragmatic solutions. Work with code versions on different streams/branches and be familiar with merging or porting code across them. Respond to issues within the Frostbite production environment by working across teams and gathering data to help troubleshoot issues. You will collaborate across domain teams and assist QA on releases/updates. You will help establish new policies, improving process and culture to reach better quality. Implement tools to help improve the efficiency of how software is developed and tested while elevating the product quality. You will report into a Craft Manager.
Requirements
- Previous experiences in Software Engineer discipline or multiple Engineering disciplines in software development cycle:
- Generalist with 2+ years of professional experience in C# (editor)
- Debugging experience
- Navigating large code bases
- Experience with C++ (runtime)
- Experience with version control on projects with a large number of contributors
- Ability to adapt communication style to different disciplines other than engineering
Nice to have:
- Production experience with game engines
- Experience with Powershell and Python
- Experience with CI build systems and build automation
What's in it for you? Glad you asked!
We realize it takes world-class people to make world-class games, we offer great compensation packages and a culture that thrives off creativity and individuality.
We love to celebrate our great perks like comprehensive health and benefit packages, pension plans, bonuses and Restricted Stock Units (RSUs), tuition reimbursement, free video games and more!
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Community / Marketing Title: Tools Software Engineer - C# (Battlefield Central Tech)
Company Profile:
We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.
EEOText:
About Electronic Arts
Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.
We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Days Open: 84
Can this position be remote?: 0
EEO Employer Verbiage:
About Electronic Arts
We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers.
We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more.
Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.